Let's check the Magic Logs!
Code:
Installed Failed Total Success Sales Conversion.
Linux .................. 260 181 441 59% 5 1.92%
Mac OS X............... 2591 473 3064 85% 22 0.85%
Windows 2000 ........... 1082 628 1710 63% 13 1.20%
Windows 2003 ........... 20 16 36 56% 0
Windows 95 ............. 0 1 1 0% 0
Windows 98 ............. 962 1072 2034 47% 3 0.31%
Windows Me ............. 317 345 662 48% 2 0.63%
Windows NT ............. 3 19 22 14% 0
Windows XP ............. 5912 3163 9075 65% 67 1.13%
Again, more fascinating stuff! Because I'm looking at the conversion ratio for successful installs where people actually play the game, it's actually showing a clear deliniation between gamers and non-gamers. The OSX market for example is usually assumed to be a lucrative one but in fact the conversion rate is 2/3rds of the XP rate. Linux users are actually the best converters!!! They see a game they want to support, they buy it!
Anyone still supporting 95? Hahaha!
And look, all those home users on 98 and ME! All things else being identical - same game, same price, same upsell - 98 and ME users were just too casual to buy my games.
My OSX success rate has taken a turn for the worse lately, which I suspect to be Webstart's fault. No matter, will fix that soon.
Once again, real life logs piss all over the myths!
Cas