Why dont you use OGG instead? The libraries are very easy to integrate (wont take more than a couple of hours to make them use your sound code, less if you don't actually have sound code in there and you just want to play the music) and there wont be any dependency on the system to have the proper coders/drivers/whatever (see what happened to System Shock 2's videos for depending on windows to have the codec forever). And as a bonus you get slightly better quality (although on higher bitrates you'll hardly find any difference).


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It's also the format used in a few of the games I've worked on.

