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Thread: T.W.T.P.B. public beta released

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  1. #1
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    Default T.W.T.P.B. public beta released

    T.W.T.P.B a stylized shoot 'em up pc video game with tons of action and strategic elements has just been released in a public beta version, there are also new screen shots and a new gameplay video at the T.W.T.P.B. homepage.

    The game features intense boss fights, special abilities and strategic thinking as well as the frantic action of a shooter.



    T.W.T.P.B. now is in beta state. This means that all levels and features are in place and we'll move on to testing and polishing.

    You find the demo download, screen shots and video at the shoot 'em up - T.W.T.P.B web page.

    Feel free to comment and enjoy!
    /hObbE
    Last edited by hObbE; 09-13-2008 at 04:42 AM.

  2. #2
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    Default

    Nice game. I liked the way the neon is sort of reflected below as a less opaque blurrier version for some enemy ships. Was pretty fun.
    Steve Verreault - Twilight Games
    http://www.twilightgames.com --- http://www.indiegamer.com

    "Do you really think it is weakness that yields to temptation? I tell you that there are terrible temptations which it requires strength, strength and courage to yield to.” - Oscar Wilde

  3. #3
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    1) I'd expect the main ship to be of some geometric form as well for the sake of style consistency.
    2) When you die, there's no text saying that you start from the start of the wave. This approach (start from the beginning) is long gone, no wave reset is needed, just remove a life and may be the powerups (geometry wars) or time (warning forever).
    3) I'd expect some trance-psychodelic music in the background. Oh wait, music was turned off by default for me.
    4) Main menu is confusing - stick to a standard approach, that means - just copy it from some human game, like geometry wars, do not invent something non-linear.
    5) Missing 1920x1200 gfx mode
    6) while switching gfx modes the game says i lack dx 9.0 while i have it.
    7) hit collision boxes are lame
    8) shooting sound is more annoying than other cool synthesized sounds
    9) missing some first second wow power-up, available on the first second - e.g. bomb
    10) it looks like the longer the game is on pause and alt-tab, the longer delay after clicking "CONTINUE" will work. e.g. alt-tab for 5 minutes = delay after continue up to 5 seconds.
    11) click credits on pause and click escape. then click escape again - credits continue to scroll instead of pause menu.
    12) that 3rd rotary wave in first level is too hard for most of the n00bz not familiar with bullet hell.
    13) put some more impressive weapon since level #1 so people will WANT to play this game since first second. you must have first second wow factor impression. it could be a prequel level when you are super high level with invulnerability killing the last boss and then warping back into past.
    14) lame fonts for lives (should be cool icons) and scores.
    15) stop scrolling the background while on pause. i'm not flying!
    16) various indicators need to have some kind of leet borders.
    17) when you beat the boss, the main ship just disappears - take a look at some uber cool warp effects, e.g. astropop level complete
    18) single mouse click shoots two blasts - I can't check how the scoring really works
    19) other than that - some similar gameplay problems that i've experienced in game called gunraven few years ago - http://forums.indiegamer.com/showthr...light=gunraven


    ---


    20) Starting from the beginning, I see that the game doesn't give a clear enough message "USE RIGHT BUTTON HERE AND THERE, AS THE GREEN RHOMBS ARE COMMON!". I think as you get the rhomb the green bar should not just increase, but blink. When you have MAX power, show a word MAX over the bar so people will know you've got plenty of the energy.
    Last edited by tolik; 09-13-2008 at 06:45 AM.
    NO MORE SARCASM, JUST STRAIGHT CAPS FACTS.
    this is sparta!!!!

  4. #4
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    Thumbs up

    Hey!

    Thanx for the elaborate feedback! I'll take a closer look at a lot of these (making tickets). There will be a new release on Friday that will hopefully fix some of your mentioned issues!

    /hObbE

  5. #5
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    Talking

    So many cool shmups lately... Space Invaders Extreme, Galaga Legions, Geometry Wars 2.

    What's up next, Computer Space 1080 or PONG universe?
    http://www.newgrounds.com/portal/view/54237
    NO MORE SARCASM, JUST STRAIGHT CAPS FACTS.
    this is sparta!!!!

  6. #6
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    he he he

    That anim is cool

    Indeed it seems that smups have something of a resurrection lately! Good I like shmups!

    Anyway, I'll be posting your comments on our forum (if you don't mind) to let our community have a say (I definitely agree on many of your pointers).

    btw item 7. Lame in what way? (I maybe think the enemy hitboxes are somewhat on the small side...)

    Regards,
    hObbE

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