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Thread: Polymaniacs [Feedback Request]

  1. #1
    Junior Member
    Join Date
    Aug 2008
    Posts
    7

    Default Polymaniacs [Feedback Request]

    A demo of the game I've been working on. Please refer to Read Me for details.

    It was written in Blitz3d and uses my own verlet hybrid physics engine.

    Any feedback ( negative or otherwise ) would be much appreciated.
    The game is locked to 50 fps. Please report FPS ( press F12 ).

    Some screenies ..







    The demo .. ( just over 6mb )

    http://steviegoodwin.lineof7s.com/Po...acs_Alpha2.zip

    Cheers
    Stevie
    Last edited by STEVIE G; 08-30-2008 at 01:19 AM.

  2. #2
    Member
    Join Date
    Feb 2006
    Location
    Brisbane/Adelaide Australia
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    99

    Default

    i like the visual style, not sure really how the minigame are related? The race was the only one i could do, the vs sort of game modes, no idea. How do you shoot? You need some sort of controls page ingame or tutorial

  3. #3
    Junior Member
    Join Date
    Aug 2008
    Posts
    7

    Default

    Details of controld are in the read me. I will be including comprehensive control detail in game eventually.

    Here is a new build which should address ...

    Widescreen issues : Menu's should now be fully visible and selectable.

    Camera issues : The camera now follows less rigidly. Default camera is now medium view.

    Helicopter control : Height is now controlled via the Analogues.


    Again, I'd appreciate feedback good or bad but please bear in mind that this is an Alpha demo and by no means the finished article.

    Cheers Stevie

    http://steviegoodwin.lineof7s.com/Po...acs_Alpha2.zip

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