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Thread: Area 61 - Hunt down aliens in this FPS.

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    Default Area 61 - Hunt down aliens in this FPS.

    Hunt down aliens in this First Person Shooter and disable the flying saucer. Along the lines of effects and such, the gun and aliens are blinn-phong shaded, the terrain is parallax mapped and the environment is bump mapped. You can download it for free at http://picklejargames.com/

    Made with the FreeVector engine available for free from http://www.bookshock.com/


    REQUIRES PIXEL SHADER 2.0, Windows XP and DirectX9b



  2. #2
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    I was going to try it out, but the requirements are too high for my laptop (might try it later on my desktop).

    I know it's using some high-end graphical techniques, but judging from the screenshot, I don't think they are used to good effect - it's difficult to tell they're there...

    This a free game, right? Then I guess it doesn't matter, but if you were selling it, I think it would hurt sales to not support non-shader gfx cards...
    "The Strangler" - My recent point-and-click adventure
    www.mattiasgustavsson.com - My blog on games and game development
    www.pixieuniversity.com - My Software 2D Game Engine

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    Yeah, it looks neat enough that I would download and play it but since going indie. I develop on a low end consumer box so that I don't get performance surprises as I get close to shipping.

    One thing that I have wondered is if some of these high end need games could be done with sprites that are rendered with software rendering at boot or installation?

  4. #4

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    >>but judging from the screenshot, I don't think they are used to good effect<<

    You'd have to see it without effects to make a judgement like that.

    This game isn't 'high end'. Pixel shader 3.0 is high end. XNA is high end. A pixel shader capable graphics card though, costs $50. Not very high end.

    Anyways, thanks for your opinion.

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    Quote Originally Posted by PickleJarGames View Post
    This game isn't 'high end'. Pixel shader 3.0 is high end. XNA is high end. A pixel shader capable graphics card though, costs $50. Not very high end.
    If you say so.
    "The Strangler" - My recent point-and-click adventure
    www.mattiasgustavsson.com - My blog on games and game development
    www.pixieuniversity.com - My Software 2D Game Engine

  6. #6
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    Out of interest, are you actively seeking feedback?

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