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Thread: Cryptex of Time - Feedback

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  1. #1
    Senior Member
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    Sep 2006
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    Default Cryptex of Time - Feedback

    After some turns back and forth it seems like I will be able to selfpublish my very first real gametitle. I believe it to be finished, just a few tweaks left to make it as perfect as possible. Please give me feedback on the game and if there is nothing big that's coming up I will probably be able to put it out for sale next week.


    Wish me luck guys, I'm excited!

    Screens:
    Screen 1
    Screen 2
    Screen 3
    Screen 4

    Download link DEMO
    CryptexDemo
    Andreas Jirenius
    SOLO development
    http://www.solodev.eu

  2. #2
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    'press next to start the learning' - slightly strange phrase. Also, there is no 'next' to press. There is only 'skip' and 'click'.

    its height level, not it's.

    A hint to tell me I can match things in different ways when I already *have* matched things in different ways is not that helpful, and popping up by itself in the middle of me trying to play is distracting...

    "Let us see If we can do anything with it" (Why is the If capitalised? Okay, I'll stop pointing out minor proofreading niggles. The game is playing well enough.)


    People have wandered by to see what I was doing and said "Ooo. Pretty." (Of course, they're both boys and don't really play casual games...)

    Is there an indicator of when a new wheel is going to come down from above? If so, I haven't noticed it.


    The 'next gem in a sequence' puzzle is going to be problematic for people with any sort of color-vision difficulty.


    The 'only so many rotations' puzzle is apparently broken, since it told me Victory!! with my negative 20 moves remaining...


    The progress bar on the left side seems to change weirdly post-victory.


    Reaching the last level of the first world and trying to click on it, I get:

    Error!

    HUD_SetImageClip
    The specified object does not exist.

    And the game crashed.
    Last edited by papillon; 12-08-2007 at 09:11 AM.

  3. #3
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    hey AJirenius,

    i just tested it and i would say it has a good overal quality. i realised the following things:

    -in the tutorial learn mode, when you take over the mouse and you press ESC on the keyboard the "exit game" screen comes up and you cant click anything cause the mouse isnt there. i think that should be fixed in case someone decides to skip the tutorial if its already running

    -second i think the multiplier font is a bit thin, you should make it bigger

    other than that i coudlnt find any problems, but iam not a great match3 player

    i wich you best luck with your sales! greetings

  4. #4
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    Egypt levels crash with a memory error. In 'free play' mode at one point left-click stopped working right and only the whole thing would rotate, individual wheels no longer would.

  5. #5
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    Thanks guys.

    Seems like I need to work on a lot of things before it's ready yet. At the moment I have fixed all things but the 2 crashes you have found, papillon. I have a hard time reproducing the errors

    EDIT: Aaaahh, Now I found the bug/crash (both of them as they are the exact same bug). It's only the demo that wants to tell you there is no more levels for you to play (nr 12 in first world and nr. 4 in Egypt). Bug fixed, thank you!
    Last edited by AJirenius; 12-08-2007 at 11:10 PM. Reason: found bug
    Andreas Jirenius
    SOLO development
    http://www.solodev.eu

  6. #6

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    demo.msi isn't a good name for installer size of 18Mb. It's good to have Uninstall shortcut in game group in Start menu.

    The game crashed anyway, here is the message

    ---------------------------
    Microsoft Visual C++ Runtime Library
    ---------------------------
    Runtime Error!
    Program: ...O development\Cryptex of Time demo\CryptexofTimedemo.exe
    abnormal program termination
    ---------------------------
    OK
    ---------------------------

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