We're using esellerate for our latest game, and so far, no problems. Setting up the SKU/product etc is kind of confusing but once you get it set up, it's okay...
Of course, we haven't started the major marketing push for our game yet, so it's not in wide distribution (except through online portals - who all do their own payment processing of course) so I don't know what they are like once we start getting a lot of orders (fingers crossed)... The in-app purchase SDK works well...
Chaster


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