What functionality do players need to support a game with several profiles?
Clearly players need to pick their name from a list. The list needs to be scrollable to support an arbitrary number of players. I don't think a fixed number of slots is an option. The list can be moved with arrows or a scrolling widget or both. An "Ok" button to accept the selected players name. A "Cancel" button to back out and not pick a player. A "New" button to add a new player. A "Delete" button to delete the selected players name. A "Rename" button to rename the currently selected player.
Are all of these buttons necessary? Is there a way to arrange them intuitively? For example, "Ok" at the bottom centre and other buttons arranged horizontally under the list in the order "Cancel", "Delete", "Rename", "New".
Should clicking "New" open a dialog window or add a new item to the top of the list and present the player with a blinking cursor? Should there be a text box with the name of the currently selected player?
Is "Rename" even necessary? Can I assume the player will spell their own name correctly?
What is a reasonable capacity for the name? Eight characters? Twelve? Three like a classical arcade game?
I'm looking for discussion about a screen we all have to implement. There might be approaches I haven't even thought of that present this more clearly to the player.


Reply With Quote


