I see a lot of threads here where people are talking about coding problems but there's rarely a mention of what language is being used.
Do you all use C++ or something? I know there's a few Blitzmax users here (like me).
I see a lot of threads here where people are talking about coding problems but there's rarely a mention of what language is being used.
Do you all use C++ or something? I know there's a few Blitzmax users here (like me).
Still famously Java, but not so voiciferous now, 'coz I don't want to give anyone else any advantages any more
Cas![]()
C# because it's fun![]()
Dan MacDonald
a prisoner of the cause
Python.
I recoded the mini-games in my current RPG about a dozen times each. Each recode took around one day.
Python.
I like to say, it lets me code as fast as I can design. I spent 20 years programming in C and C++. Changing to Python was like moving from a typewriter to a word processor.
That last one sounded like one of those commercials where they repeat the product's name loudly and mentioning other stuff inbetween :-P.
Personally i use Java and C++, depending on the case.
BlitzMax
Used to code in VB and C++.
PiddlePup Games, LLC
www.piddlepup.com
Games for the whole family!
Come try out our latest games: Majestic Forest Pirate Poker
C++ for production code, Python for tools, ad-hoc tasks, the build system, and prototyping some algorithms.
Gabriel Gambetta
Google Zürich - Formerly Mystery Studio
I completely agree! I've written two casual games using Python for the game code and it completely rocks.
Tony Oakden
http://charliedoggames.com