Just for the record, I'd never seen Yoshi's Cookie until a few days ago. Though I can't imagine it plays JUST like Chuzzle.
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And fwiw a few of us on here have already stated how we have played games like chuzzle before chuzzle was released. I agree Chuzzle has brought it into the limelight again as zuma did to puzzloop for instance. And I also prefer chuzzle to this game but that is only personal taste and not because this game is "bad". 2 or 3 games along with this style compared to all the hundreds of bejwelled clones and you are worried about this?
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WTH? Chuzzle comes out, and there's clones of it all over the place six months later-- all of them started AFTER Chuzzle came out. But you all saw it six-- no, FIFTY years ago. Obviously you had very good reasons for not writing it last year.
This is bullshit and you guys know it. Look, we all clone. The issue here is that you clone because you play a game, and you say, "Man, this is fun, but it's missing giant tarantulas that shoot laser beams, and that changes the gameplay." Then you write that new version. I'm with adhominem on this one, it looks like piggybacking.
I don't really care-- hell, I did a Puzzle Bobble clone to get into the industry. But know why I did it? Because I thought it would be so cool if Puzzle Bobble had an endlessly advancing attack wave-- which it didn't. That was the MAIN MODE in Eggsucker and Dynomite... because I thought something was missing and I put it in.
There's SO much you can add to Chuzzle-- which I won't post here because it's going into Chuzzle2-- but nobody's bothering. At LEAST you could do like Big Kahuna did to Bejewelled-- and make it so you're breaking out pieces of the board.