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Yeah the site is looking nice. It has been a long while since I posted anything. I've played with Unity of course, but coming from a heavy coding...
I'm posting this because I'm interested in gathering some opinions about the state of game development and the options we have as developers, in...
Good luck with the site! I'm glad we were able to find someone to pass the site on to.
What happens if you tell direct x to run a window in an unsupported mode in full-screen on a laptop? Like.. suppose you have a game that runs...
Sounds like you're making a command line program. So it pops up a console and then the console goes away when the program is done running. If you...
Open GL Es 1.x On ios/mac the following... glTexEnvfv(GL_TEXTURE_ENV,GL_TEXTURE_ENV_COLOR,aColorArray);...
A lot of it comes down to selecting the right font, and then rendering the letters nicely. In your screenshot the font selection looks poor, and...
1. Dealing with fewer people is always easier. There's always a hassle of signing contracts/making payments etc.. As well the quality will be more...
Don't fake 3d... Use real 3d WITH quaternions. Also be sure to use boost in all parts of that. So like.. an iterator to an iterator to an axis. It...
http://www.monkeycoder.co.nz/
I really could care less about this stuff. It's a mistake for developers to focus on piracy. We should focus on making good games and providing...
In the past the rule has always been to keep politics off the boards. This topic is kind of *very* tangentially related to indie games but it can...
Sad to hear. I've been a fan of their work for some time now.
The main problem I'd say is not the popularity of the genre itself, but rather the level of competition. That there are a *LOT* of HOGs and...
I also like monkey for beginners.
Check out Monkey. Might be a good place to start if you have zero programming experience. http://www.monkeycoder.co.nz/
It looks nice. The graphics remind me a bit of old Lucasarts titles. I'll give it a try.
I like realtime when walking around/searching/exploring with a switch (or optional switch) to turn based during combat.
Cool. Nice to see blender in production. It's a serious consideration if a small studio is starting out and they need something powerful but can't...
So... I have a 2d collision routine to intersect a circle and line segment. Broadly this boils down to the pseudocode... point = Get Closest...