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With the latest release Diligent Engine enables support for arguably the most innovative GPU capability of recent years: hardware-accelerated ray...
The new release of Diligent Engine is out and among other improvements introduces two major features: Mesh Shader and Render Passes. Mesh Shaders...
Render passes, a crucial API abstraction that gives application developers more control over how rendering commands map to tiled-deferred...
Also, check out new Hello AR sample that demonstrates how to implement a basic Android AR application using Diligent Engine. [ATTACH]
Diligent Engine v2.4.e has just been released! This release enables Vulkan on Android and also covers long-asked C API (that was announced...
Diligent Engine is now also available in C! Check out Tutorial 03 implemented using C API. This is an example of C API: // Bind vertex and...
The latest release of Diligent Engine implements a number of new features: MSAA, Queries, Bindless Resources. It also makes a major improvement to...
Also check out new MSAA tutorial and Nuklear gui demo. [ATTACH]
After few minor updates, the engine now enables bindless resources, a technique that leverages dynamic shader resource indexing feature provided...
Diligent Engine release v.2.4.c is out and enables Vulkan on iOS, introduces many API improvements and implements a set of higher-level features,...
Check out a new Diligent Engine tutorial that demonstrates the usage of compute shaders and may be useful on its own. The example app implements a...
Also, check out the shadow map tutorial. [ATTACH]
Diligent Engine now implements some shadow rendering BKMs: - Cascaded shadow maps with cascade stabilization - PCF - Variance shadow maps - Two...
The viewer now also runs on Android! [ATTACH]
Diligent Engine now supports GLTF2.0 format and implements physically-based renderer with image-based lighting. Check-out the cross-platform GLTF...
Diligent Engine now supports Vulkan on iOS! Check it out on GitHub. [ATTACH]
Release v.2.4.b is out and features improved shader resource reflection, improved pipeline resource layout definition, better OpenGLES3.0 support,...
Check out epipolar light scattering effect - the first ready-to-use component of an under-construction high-level renderer DiligentFX. [ATTACH]...
Diligent Engine now supports Vulkan on MacOS (enabled by MoltenVK). [ATTACH] Check out the latest release on GitHub.
Hello! I would like to share the project I've been working on for a while and that some of you may find useful. It is a modern low-level graphics...