Separate names with a comma.
You could use some instructions. It took me a while to figure out what to do. There are no explosions - things just disappear when destroyed. I...
Sorry, Jeremy. You don't have a game to develop. You have a title and you've told us very little else. As Mister Builder says, what is it about?...
Attempting to model an entire city in one go to any great detail would not be feasible for a real time game. Model the various components...
Love the music! Shame it cuts off suddenly at the end - fade out if you can instead, and put up some details. I have no idea what this game is...
You could say DECK will monopolise your time.
Well... it doesn't say "space combat" to me, is the thing. It's a good title but not necessarily for this game. What you need is a hook -...
As a writer in the "words on a page" sense, I'm curious about the story writing aspect.
Looking good!
The problem with creativity is that you can't be taught it. Following someone else's instructions rather defeats the object! All I can really...
I'd be fascinated to know how the AI works for this. Does it attempt to adapt to the player's patterns? It would be easy, for instance, to simply...
That's an intriguing concept. Are you being stalked by something (or many things)? If so, you could reward the canny player if they plan ahead -...
Yes, thank you for your efforts. Maybe I'll stick around after all!
Good idea! I've signed up...
This is my first visit in several days (I used to swing by daily). I don't even want to bother checking the four pages of new posts. Half of them...
I've been wondering for a while about giving up on this forum. This level of spam is ludicrous. Actually, what's the point of spam? It's not like...
A section for the forum itself would be good. We could have a thread to report the spam posters that seem to be turning up ever more frequently...
That feels like an achievement to me - not many people would even try to run 10k. Finishing that is more worthy than you give it credit, as it...
Yes, that was it.
I remember one when I was at University called "Space Empires 3" (I think). It was a simple turn based resource/space colonisation game where you...
I like the green. It's a neat departure from the traditional red.