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  1. When does the player get the tokens? When they've...

    When does the player get the tokens? When they've sent a gift card by post to you and you can verify the available funds? It could take days. Or, do the players send you the gift cards and when they...
  2. I echo 6eyedstudio's advice. Share your idea,...

    I echo 6eyedstudio's advice.

    Share your idea, get some perspective and build a prototype.

    And I love the motto "fail early, fail fast".
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    What's the URL?

    What's the URL?
  4. The link is broken.

    The link is broken.
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    Looking forward to seeing the work. How has...

    Looking forward to seeing the work.

    How has your experience been developing your first game?
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    Really? That's all? A graphics designer that can...

    Really? That's all? A graphics designer that can create a persistent open world for an MMORPG completely from the ground up?

    I recommend reading the blog at www.eldergame.com where a very...
  7. IANAL, but, in Canada and other countries based...

    IANAL, but, in Canada and other countries based on English Common Law, there are two things in a contract that give you exclusivity, "work for hire" and "moral rights". If your hire an artist "work...
  8. I'm not a lawyer (and I only took two law classes...

    I'm not a lawyer (and I only took two law classes including one on IT law) but most Western countries are signatories to the World Intellectual Property Organization Treaty (WIPO). If I remember...
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    LOL. Sorry Mister Builder. The single slider...

    LOL. Sorry Mister Builder.

    The single slider idea came from trying to minimize my use of space on-screen. In my current project I've squeezed the menu into a narrow vertical bar. With only 300...
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    To clarify, the centre of the slider is 100%...

    To clarify, the centre of the slider is 100% sound and 100% music. Sliding the the left keeps sound at 100% and music goes down to zero, to the right keeps music at 100% and sound down to zero. To...
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    +1 for freesound.org . It's a great resource. It...

    +1 for freesound.org . It's a great resource. It takes some digging and some compromise to find sound effects for a game.
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    Sound and music slider controls

    It's typical to have a sound slider and music slider on the options screen. It seems that 100% of speaker systems have physical volume controls so is there a point in having sliders in-game? If it's...
  13. Very cool idea.

    Very cool idea.
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    Yeah. I'm definitely changing the font. Good...

    Yeah. I'm definitely changing the font.

    Good points all around. I might be better served by an extra help screen. I don't like covering the board. I don't know if the extra line really adds...
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    Sure. The first screen has a short bit of text...

    Sure. The first screen has a short bit of text and the board is interactive to illustrate the point. Note the '+' in the corner. The second screen covers the board which kills the interactivity but...
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    Complexity in Help Screens

    I'm wrapping up a Mancala-style game and the rules are fairly simple: the board contains twelve pits with four seeds each to start, players alternate sowing seeds from a pit into subsequent pits, if...
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    I've never heard of this particular technique....

    I've never heard of this particular technique. There are a few similar approaches to productivity. Some tasks are very easy to measure, others are more free-form and won't be easily measured. I like...
  18. How much of this project have you developed with...

    How much of this project have you developed with your own artwork? You might have a better response if you having a working prototype. Particularly because you're putting this project together on a...
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    I'm a squeeze-in-some-work-when-I-can sort of...

    I'm a squeeze-in-some-work-when-I-can sort of programmer. Because I'm a night owl, I tend to work at night after everyone else in the house is asleep. What I do find works is writing every thought...
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    In 2014, I will...

    With two weeks to go in 2013, it's time to pick goals for the coming year.

    In 2014, I will...

    1) Release three games, including:
    1a) One on a mobile platform, most likely Android. Garage Games...
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    How did everyone pan out in 2013? I was off...

    How did everyone pan out in 2013?

    I was off the map in 2012 but did release two projects in 2013. They were not picked up by any commercial portals nor publishers so they're hanging out on my own...
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    Have you considered a project with a smaller...

    Have you considered a project with a smaller scope and a shorter timeline? Do you have work actually completed that can show others you're serious.
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    Fantastic video!

    Fantastic video!
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    I was going to ask about your credentials but...

    I was going to ask about your credentials but they're outlined on your blog. I always take expert advice with a grain of salt.

    Great article!
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    +1 for Torque 2D. I've been using it since 2007...

    +1 for Torque 2D. I've been using it since 2007 and right off the bat it made sense how they put things together. Mind you, I've made some big changes both my own and posted on the forums.

    Pick an...
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