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    My game is in C++. Allowed me to deploy on Apple,...

    My game is in C++. Allowed me to deploy on Apple, Android, Bada, and soon to be released on WebOS and eventually Symbian.

    Forget Objective-C, anything other than C++ is shooting yourself in the...
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    Both are costs and an added pain to the user...

    Both are costs and an added pain to the user compared to the same exact version on iPhone. I.e., iPhone user will have a lower data usage, lower load time, lower executable (and thus lower memory...
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    Firstly, Microsoft did the same thing and...

    Firstly, Microsoft did the same thing and succeeded in a BIG way: apps made for windows, cannot work on any other OS. Make your apps for windows, and let the others whither away. And that's what...
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    I also believe that people want personality in...

    I also believe that people want personality in their smartphones; it's a fashion accessory. There is no way everyone in the world will want the same looking iPhone.

    However, he had an extremely...
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    Steve Jobs taking shots at competition

    My latest blog post talking about Steve Job's criticism of the Galaxy Tab and his surprisingly accurate depiction of developers like me:

    Steve Jobs taking shots at Samsung

    Makani
  6. Article: The Trouble with Google's Android Market

    I've written a new blog post detailing 10 things Google needs to address with their Android Marketplace, or face losing significant app share revenue to new Android Marketplaces.
    ...
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    Well the cool thing is, my game is rated #1 on...

    Well the cool thing is, my game is rated #1 on GameSpot under both iPhone and Android. Also doing great on Samsung Bada (http://www.samsungapps.com/topApps/topAppsDetail.as?productId=G00000158463).
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    My game, which is rated #1 on GameSpot under both...

    My game, which is rated #1 on GameSpot under both iPhone and Android, did better on Bada in 4 days than Android did in 4 weeks. Check out my article: The Samsung Bada Revolution.
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    Hmm; we actually spent a lot of money on PR, but...

    Hmm; we actually spent a lot of money on PR, but didn't help. Just google "Red Card Rampage" and you'll get an idea. But dunno, maybe our PR company sucked (which it obviously did!).
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    I paid a couple of thousand dollars to a...

    I paid a couple of thousand dollars to a marketing company for my iPhone game. Didn't really help :(. Its a tough market, and it's all about luck: luck that Apple decides to feature you.
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    Thanks vbovio. We couldn't figure out how to...

    Thanks vbovio. We couldn't figure out how to change that icon lol. I'll add more screenshots tonight. Can't do much about graphics now, but try the game on iPhone 4 or iPad or one of the higher...
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    @lennard/lonestarr: Yes that is what we think as...

    @lennard/lonestarr: Yes that is what we think as well, but the problem is that so far we haven't been able to get the exposure we need; i.e., in the top 100 lists or the new and noteworthy etc; I...
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    Ah I keep trying to reply but my posts seem to go...

    Ah I keep trying to reply but my posts seem to go into moderation and never get through! Basically, rewritten from scratch. At the time, Apple had forbidden the use of that tool. But Apple has...
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    Sticky: I can't figure out who the active moderators are....

    I can't figure out who the active moderators are. Even if I find someone, I do not seem to have the permission to pm them or anyone (so weird!). As such, I'm asking through this post (which will...
  15. Escapee you think you could market my...

    Escapee you think you could market my iPhone/Android soccer game, 'Red Card Rampage', on your website?
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    Thanks Dan that was exactly my issue :). Just...

    Thanks Dan that was exactly my issue :). Just bought your game for 99c! Excellent game thanks! I reviewed and rated 5!
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    But on Android they can just buy the app and...

    But on Android they can just buy the app and return it right? I had assumed that's just as good, but from my sales and community feedback...
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    It took a solid 500 hours or so. But future games...

    It took a solid 500 hours or so. But future games will now be much quicker. Two more flash ports are coming very soon, but those are much smaller. If this game is even moderately successful I have...
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    Congrats, although don't expect to get anywhere...

    Congrats, although don't expect to get anywhere near the amount of time to work on games that you had before. I hate to wait for my wife to go on a 2 month vacation to visit her parents abroad before...
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    Monetizing on App Store

    Ok, I released my game last week, Red Card Rampage, on iPhone and iPad (and Android), but unfortunately although I have very good ratings (41 5 star ratings, nothing less than 5), I find myself in...
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    Rated it 5/5 for iPhone! Very polished!

    Rated it 5/5 for iPhone! Very polished!
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