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I'm all for novel approaches to old problems, and I'm sure there are times when using an IMGUI makes sense (like the 1980s). With all the IMGUI...
Hey all, Very cool thread! I missed the boat the first time around, so I'm including shots of my env. MainMonitor is my VS2005 IDE. The...
Running flat-out makes your game a "bad neighbor". There's nothing more annoying than a game that hogs resources when it doesn't have too. Even...
All of my XML is used in conjunction with .Net XML Serialization (meaning my objects are converted to/from XML by the framework), and I don't...
I agree with Applewood, they paid for the game, let them "cheat" if they want to. I myself (with the help of many others) have spent a lot of time...
By all means, don't abandon the keyboard. It's super easy to implement, and let's you easily hook into hardware like my trusty Nostromo. Just to...
Mouse Gestures? Have you thought about using Mouse Gestures as an alterative to keys? I've been using a freeware Mouse Gesture command...
Thanks for the great feedback, guys. This tutorial is really the testbed for my interactive scripting tool, which is a fairly complex WinForms GUI...
I’ve been buried in my work for a few months as well, but this forum needs a little fresh meat, so I thought I’d post the latest video from my...
Glad you liked it, and thanks for posting the link to the article. Not sure what happened there.
To each his own, man. In the end, it doesn't really matter what you use, as long as you really use it. The only two principals you really need...
Sort of. Workstation 5.0 and up include "experimental" support for 3D acceleration. OpenGL works, but it only supports software emulation. It...
Yes, all versions greater than 7 still support the DX 7 interfaces. BTW, RTM means Release To Manufacturing, and is used to describe the first...
I thought so too at first, but think about it. If the runtime was available, who would need it? 2000 RTM already includes it and XP RTM includes...