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Do you want to make a Cosmic Horror game, or an action game with Cthulhu in it? Yours sounds like the latter, which is totally fine, you should...
Software has very little overhead. The tools are generally cheap or free, and there's plenty of open source resources out there. The thing that...
Are you planning on being a developer on this project? If so, I would strongly recommend trying to just make the game. You can use public domain...
For levels, you would make what textures you need in another program (Or get them from the store), then build the actual levels in UE. In UE, you...
UE4 is very intertwined with Visual Studio, which you've probably used for C#. It's nice in that you don't need to set up any of your environment,...
I'll throw my two cents in for Unreal Engine 4. I'm currently making a game that mixes text adventure and 2d cinematic platformer in it. The...
The normal way would be to package them into your binary. In Java this takes the form of packaging them into your executable .jar, and in C/C++...
As someone who has considered looking at composers, what would make someone stand out to me are examples of being able to write music that fits a...
You'll never finish a game if the goal is to just "Make a game". Think of what kind of game interests you, then let that determine PC/Mobile,...