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My girlfriend wasn't offended by this game (she's an adult), but she found comments like this one extremely patronising. Hysterical, in both...
It is a shame, I guess, that the original version didn't manage to hurdle the last 20% of development way back when, but it also meant I got a...
Currently "on hold" while I sort some stuff out, but hopefully re-emerging in a rather exciting and re-envigourated form soon! Some of you who...
Oh, if CS3 has better animation support, then that (plus the universal binary for my Intel Mac) might be enough to convince me to upgrade. I'd...
Having played Gish as well, I think that figure is extremely good going. I'd be very happy to make that sort of money.
The mirror broke! That's seven years of bad luck! Oh no! Also, my hand is lacerated. Curse your motivational speaking! I was doing better when I...
Still room for improvement, huh? I admit, in my short time with the system I never really tried the D-pad. Gotta be better than the horrible...
I was actually quite surprised at this game's success. It's one of the most simplistic platformers I've ever seen, and the content is spread...
Having played around a little bit on 360 Live Arcade, I think if MS can bring that across to the PC completely intact (the same content, the...
A lot of reviewers clearly did have trouble playing the game, and obviously never got into it properly, perhaps due to it being too hard for them....
Look at the critical pasting that God Hand got in the press, for the crime of being a silly game with average graphics, where the focus was...
Perhaps "indie" isn't the right word to use? But I guess people already have some concept of what that means in this sense, from "indie cinema"...
Is the game good, rubbish, or so-so? Not in the mind of some hypothetical, imaginary customer, but what do you really think?
The other main point is that you could distribute, say, 10 20Mb episodes of a content-heavy story-driven game, rather than one off-putting 200Mb...
I am doing something similar to this. I check how far the mouse has moved since the last cycle, multiply that by the sensitivity factor and then...