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Forum: Game Development & Technical

Discuss game development and technical topics, including programming, art, design, music, sound fx, web development, porting, localization, and hardware.

  1. Sticky Thread Sticky: Game Development & Technical Checklist

    Since this subject had been discussed in so many ways from "How can I improve my game?" and "what constitutes polish", I thought it would be nice to have one concentrated checklist of things we can improve in our games. Instead of vague descriptions like "polish", this list contain specific...

    Started by Gilzu‎, 06-04-2006 11:55 AM
    • Replies: 11
    • Views: 1,211
    03-12-2012, 10:27 AM Go to last post
  2. Sticky Thread Sticky: The 2006 2D Sprite Render Test

    Yes, I'm hoping for something REALLY valuable for reference in this thread. TGB, PTK, BlitzMax, Flash, Custom Engines, etc, etc. Alot of 2D tools have been released the past year. I would like to propose that a new sprite render benchmark be outlined so we can see some real world tests of...

    Started by dxgame‎, 06-23-2006 02:24 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 110
    • Views: 5,865
    12-18-2009, 10:49 AM Go to last post
  3. Sticky Thread Sticky: Game Development and Technical FAQ – READ THIS BEFORE YOU POST

    Welcome to the Game Development and Technical forum. Here we discuss technical related aspects of game development such as Programming, Art, Design, Music, Sound Effects, Web Development, Porting, Localization and Hardware. 1. Do not post requests for tutorials, how to use API/DirectX/OpenGL...

    Started by Gilzu‎, 08-05-2004 01:48 PM
    • Replies: 0
    • Views: 3,632
    08-05-2004, 01:48 PM Go to last post
  1. Unity for Big Fish Games/Casual Portals?

    Do you think Unity is viable for games on BFG? With that I mean for 2D games running on quite old PCs. I've looked thru Unity's galley of games and can see some quite big games there (eg http://www.badpiggies.com/), but has anyone got their Unity game on BFG or other causal portals?

    Started by therevillsgames‎, Yesterday 01:57 AM
    • Replies: 3
    • Views: 4
    Today, 01:05 AM Go to last post
  2. Which game engine?

    Okay, so Ive been having some trouble deciding which game engine I should go with. I have experience with unity but I heard theres no modding support on that, the problem with CryEngine and UDK is they take a large sum of the money that you make and source only lets you sell on steam (it might also...

    Started by ostrich160‎, 05-12-2013 09:57 AM
    • Replies: 12
    • Views: 13
    05-15-2013, 10:41 AM Go to last post
  3. Procedural Dungeon Generation Algorithm Explained for my game TinyKeep

    Hey guys, I was originally going to advertise my Kickstarter project TinyKeep here, but as everyone knows spamming a message board is not good etiquette so I thought I'd share some knowledge with the community as well. Hopefully this will somewhat pay for the sin I am about to commit at the end...

    Started by phi6‎, 05-03-2013 05:23 AM
    • Replies: 1
    • Views: 2
    05-06-2013, 05:29 PM Go to last post
  4. Is MSVC++ Region Locked?

    Is Microsoft Visual Studio Prof 2012 region locked? I know movies are region locked, but I have no idea about software. They charge $250 extra for it in my country, so I was thinking of buying it from America using ebay.

    Started by Davaris‎, 04-22-2013 08:41 PM
    • Replies: 7
    • Views: 8
    05-05-2013, 08:19 AM Go to last post

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