wazoo
11-15-2006, 11:26 AM
Hey everyone,
I'm designing my own cross-platform RPG game (and engine), and I'm interested in hearing about the viability of using something like MySQL for handling the storage of the game's data on the player's local machine.
I'm trying to keep the door open for the possibility of a server hosting a game world for players (but that's far into the future).
I'm really just trying to figure out the easiest way to manage the massive amount of data an RPG usually works with and I'm hoping to leverage an existing database solution that I can bundle into the game's install process...
thanks for any advice and/or tips..
I'm designing my own cross-platform RPG game (and engine), and I'm interested in hearing about the viability of using something like MySQL for handling the storage of the game's data on the player's local machine.
I'm trying to keep the door open for the possibility of a server hosting a game world for players (but that's far into the future).
I'm really just trying to figure out the easiest way to manage the massive amount of data an RPG usually works with and I'm hoping to leverage an existing database solution that I can bundle into the game's install process...
thanks for any advice and/or tips..