esrix
11-02-2006, 08:39 AM
Our professor switched around our latest Flash/ActionScript assignment on us and, instead of making an MP3 player, we had to make a playable game.
So I decided to make a game to test the player's ability to adapt to near constant change in the environment. And thus was born Lumps. It's essentially a Tetris Attack clone with a slight twist :)
As it stands now, I do not plan to work on the game in it's current version anymore because ActionScript annoys me. But I would still like feedback so that if I decide to redo the game in my prefered programming language, I know what issues players may have.
System Requirements
Windows. Mac version to be compiled soon.
Screenshots (of Flash version)
http://studentpages.scad.edu/~tcurry20/lumpsscreen.jpg
http://studentpages.scad.edu/~tcurry20/lumpsscreen2.jpg
http://studentpages.scad.edu/~tcurry20/lumpsscreen3.jpg
Instructions
Use the arrow keys to move your cursor, space bar to switch the position of Lumps situated next to each other horizontally. Beware of any Lumps that are making strange faces-- they will play a trick on you!
::EDIT NOV 14::
I rebalanced the game a bit so the complexity of the tricks is based on the current player score. I also put some "recovery time" in so that the game didn't play a trick immediately after it finished playing one. Finally, I moved the cursor to the bottom of the board for quicker response at the beginning of the game. Because the game is known for taxing Internet browsers, I've compiled it into an .exe file.
http://studentpages.scad.edu/~tcurry20/game.exe
Known Issues
-Sometimes, the Lumps do not move correctly, or the color may not change properly. I've attempted to solve this problem several times and it doesn't happen too often now, but once in a blue moon...
-If you easily experience motion sickness, I SERIOUSLY do not recommend playing this game. I'm not joking.
So I decided to make a game to test the player's ability to adapt to near constant change in the environment. And thus was born Lumps. It's essentially a Tetris Attack clone with a slight twist :)
As it stands now, I do not plan to work on the game in it's current version anymore because ActionScript annoys me. But I would still like feedback so that if I decide to redo the game in my prefered programming language, I know what issues players may have.
System Requirements
Windows. Mac version to be compiled soon.
Screenshots (of Flash version)
http://studentpages.scad.edu/~tcurry20/lumpsscreen.jpg
http://studentpages.scad.edu/~tcurry20/lumpsscreen2.jpg
http://studentpages.scad.edu/~tcurry20/lumpsscreen3.jpg
Instructions
Use the arrow keys to move your cursor, space bar to switch the position of Lumps situated next to each other horizontally. Beware of any Lumps that are making strange faces-- they will play a trick on you!
::EDIT NOV 14::
I rebalanced the game a bit so the complexity of the tricks is based on the current player score. I also put some "recovery time" in so that the game didn't play a trick immediately after it finished playing one. Finally, I moved the cursor to the bottom of the board for quicker response at the beginning of the game. Because the game is known for taxing Internet browsers, I've compiled it into an .exe file.
http://studentpages.scad.edu/~tcurry20/game.exe
Known Issues
-Sometimes, the Lumps do not move correctly, or the color may not change properly. I've attempted to solve this problem several times and it doesn't happen too often now, but once in a blue moon...
-If you easily experience motion sickness, I SERIOUSLY do not recommend playing this game. I'm not joking.