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View Full Version : Stardock Entertainment Unveils Sins of a Solar Empire


Yarlen
10-11-2006, 08:49 AM
I don't usually have major announcements to post here, but thought I'd pass this one along since it involves two indie-developers. :)

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October 11, 2006 – Stardock Entertainment announced today that it has reached an agreement to publish Ironclad Games' genre-defining strategy game, Sins of a Solar Empire, bringing the title to TotalGaming.net and retail stores across North America in August 2007 for a suggested retail price of $39.95.

Sins of a Solar Empire represents the birth of the RT4X genre, seamlessly blending spectacular tactical combat with grand-scale space strategy. Players must conquer worlds, engage in diplomacy and trade with other civilizations, and use the resources at their disposal to enhance their economy, develop new technology and increase military power. They must then test their mettle on a 3D tactical battlefield, where their ships will fight it out in stunning visual glory.

"Sins of a Solar Empire is exactly the sort of game we've been looking for," said Brian Clair, Director of Games Publishing for Stardock Entertainment. "Ironclad is developing a beautiful and ambitious game that merges the best elements of 3D space-based real-time strategy and '4X' games like Galactic Civilizations II."

"Stardock is an exceptionally natural fit for Sins and Ironclad. They have a genuine passion for strategy games and an uncompromising commitment to quality," said Blair Fraser, Producer at Ironclad Games. Craig Fraser, Creative Director of Ironclad Games commented further, "We are very fortunate to work with the best — they know the genre, have a model that works and support our vision more than we could ask for. We are looking forward to a solid relationship that will push the bounds of strategy games as we know them."

More information can be found at http://www.sinsofasolarempire.com

cliffski
10-11-2006, 08:54 AM
sounds very very cool. looking forward to this one.

Jack Norton
10-11-2006, 09:02 AM
I'm playing galciv2 now, and as I wrote in the minireview in my blog my biggest "complain" about that game is the non-interactive battle. If this one has it (in style with old master of orion 2 masterpiece) I'll be looking forward to it :)

bignobody
10-11-2006, 09:07 AM
Many people will tell you that games should have a short title... But damn, I sure love the title of this game. Very impressed :)

cliffski
10-11-2006, 09:26 AM
Yes true, although it does sound like a Rush or Dream Theater Album. Someone should do a game called "The Temple of syrinx part I"
I think there is huge scope for strdock to do a spin-off game from galciv that was *purely* the ship builder + battlescreen, but with a really good 3D engine, nice particle effects etc etc. I'd love to do it myself, if my 3D skillz were better.

Moose2000
10-11-2006, 09:32 AM
Selling on portals? 3D games?

Who are you, and what have you done with Cliffski?

Yarlen
10-11-2006, 01:45 PM
I'm playing galciv2 now, and as I wrote in the minireview in my blog my biggest "complain" about that game is the non-interactive battle. If this one has it (in style with old master of orion 2 masterpiece) I'll be looking forward to it :)

Sins is real-time, so you can direct combat yourself or let the AI have at it for you. :) Major fleet engagements really are something to see too!