Deux
10-05-2006, 07:05 AM
Hi all,
As the subject implies, which book would you recommend for this, I cant say I am a total beginner, but there is definately holes in my understanding of mathematics for game programming.
I would like a book which could basically spell it out for me in an easy to understand fashion, and one which could place me in good stead in writing games more efficiently.
This book has come up in discussions, Beginning Math and Physics for Game Programmers
www.amazon.com/Beginning-Math-Physics-Game-Programmers/dp/0735713901
as well as the math primer in this book ( Game AI )
http://www.amazon.co.uk/exec/obidos/ASIN/0124977820/202-4214316-0547039?%5Fencoding=UTF8
And ofcourse 3D math primer for graphics and Game development
www.amazon.com/Math-Primer-Graphics-Game-Development/dp/1556229119/ref=pd_bxgy_b_img_b/002-9538646-3148003?ie=UTF8
Does anybody have experience with these books, or any others ?
As the subject implies, which book would you recommend for this, I cant say I am a total beginner, but there is definately holes in my understanding of mathematics for game programming.
I would like a book which could basically spell it out for me in an easy to understand fashion, and one which could place me in good stead in writing games more efficiently.
This book has come up in discussions, Beginning Math and Physics for Game Programmers
www.amazon.com/Beginning-Math-Physics-Game-Programmers/dp/0735713901
as well as the math primer in this book ( Game AI )
http://www.amazon.co.uk/exec/obidos/ASIN/0124977820/202-4214316-0547039?%5Fencoding=UTF8
And ofcourse 3D math primer for graphics and Game development
www.amazon.com/Math-Primer-Graphics-Game-Development/dp/1556229119/ref=pd_bxgy_b_img_b/002-9538646-3148003?ie=UTF8
Does anybody have experience with these books, or any others ?