Alan_3DAGames
10-01-2006, 06:26 AM
Hi, when Xbox live for the 360 started, it seems to me it was going to be very good news for indie developers like us.
Now I'm not so sure.
So I wanted to find out what you all thought about it?, and how you think its going to affect our market place?.
From my point of view, I think the 360 marks a transition point where the big companies are starting to see a way into smaller downloadable games for all platforms.
For example we have two examples in the past week here...
"Vivendi Acquires Studios for Xbox Live Arcade"
http://www.gamedev.net/community/forums/topic.asp?topic_id=417078
Where they are going to have two studios targeting downloadable games.
And this news, "Digital Distribution and the PS3"
http://www.gamedev.net/community/forums/topic.asp?topic_id=417070
Where Sony not so surprisingly states...
"digital distribution is the future of both the industry and of PlayStation platforms--and yes, that means lots of paid downloadable content"
We all know downloadable games are the future, but now the big companies are putting serious money into targeting it. Plus with download limits around 50Mb its in direct competition with our existing games.
At the same time, we have the inevitable need to always improve the quality of our games year after year, as the download market is already full of simpler games.
So I think our Indie downloadable market is getting squashed from both directions. We must improve the quality of our games which costs more time and money. But now the bigger companies are aiming at smaller games and putting lots of money into it.
Our games are usually labelled as the “casual games” market. I think that name implies certain types of games. If however its considered from the point of view of calling it the “casual purchase” market which is what I think it really is. Then I think even if the big casual purchase games developers don't create the same games as us, they still compete for players attention and money ever more in the downloadable market.
The quality bar is raising for indies at the same time as the barrier to entry is lowering for the big companies.
I know I have to improve quality, but the longer term is looking more uncertain then ever, the way things are changing.
Now I'm not so sure.
So I wanted to find out what you all thought about it?, and how you think its going to affect our market place?.
From my point of view, I think the 360 marks a transition point where the big companies are starting to see a way into smaller downloadable games for all platforms.
For example we have two examples in the past week here...
"Vivendi Acquires Studios for Xbox Live Arcade"
http://www.gamedev.net/community/forums/topic.asp?topic_id=417078
Where they are going to have two studios targeting downloadable games.
And this news, "Digital Distribution and the PS3"
http://www.gamedev.net/community/forums/topic.asp?topic_id=417070
Where Sony not so surprisingly states...
"digital distribution is the future of both the industry and of PlayStation platforms--and yes, that means lots of paid downloadable content"
We all know downloadable games are the future, but now the big companies are putting serious money into targeting it. Plus with download limits around 50Mb its in direct competition with our existing games.
At the same time, we have the inevitable need to always improve the quality of our games year after year, as the download market is already full of simpler games.
So I think our Indie downloadable market is getting squashed from both directions. We must improve the quality of our games which costs more time and money. But now the bigger companies are aiming at smaller games and putting lots of money into it.
Our games are usually labelled as the “casual games” market. I think that name implies certain types of games. If however its considered from the point of view of calling it the “casual purchase” market which is what I think it really is. Then I think even if the big casual purchase games developers don't create the same games as us, they still compete for players attention and money ever more in the downloadable market.
The quality bar is raising for indies at the same time as the barrier to entry is lowering for the big companies.
I know I have to improve quality, but the longer term is looking more uncertain then ever, the way things are changing.