techbear
06-12-2006, 04:31 PM
This link on gamasutra:
http://www.gamasutra.com/php-bin/news_index.php?story=9681
talks about a new Oklahoma law that restricts the display and sale of violent games.
We've all discussed this topic before, of course; I didn't post this to rehash it. I just wanted to make two observations.
1) this fits neatly into a thread I started a while ago, http://forums.indiegamer.com/showthread.php?t=5875
2) their definition of violent game seems to cover every Shmup going back to Space Invaders:
"This definition considers inappropriate any game which “lacks serious literary, scientific, medical, artistic or political value” and which features glamorized or gratuitous violence; uses that violence to shock or stimulate; features violence that is not contextually relevant to the material; has violence so pervasive that it serves as the thread holding the plot of the material together; trivializes the serious nature of realistic violence; does not demonstrate the consequences or effects of realistic violence; uses brutal weapons designed to inflict the maximum amount of pain and damage; endorses or glorifies torture or excessive weaponry, or depicts lead characters who resort to violence freely."
http://www.gamasutra.com/php-bin/news_index.php?story=9681
talks about a new Oklahoma law that restricts the display and sale of violent games.
We've all discussed this topic before, of course; I didn't post this to rehash it. I just wanted to make two observations.
1) this fits neatly into a thread I started a while ago, http://forums.indiegamer.com/showthread.php?t=5875
2) their definition of violent game seems to cover every Shmup going back to Space Invaders:
"This definition considers inappropriate any game which “lacks serious literary, scientific, medical, artistic or political value” and which features glamorized or gratuitous violence; uses that violence to shock or stimulate; features violence that is not contextually relevant to the material; has violence so pervasive that it serves as the thread holding the plot of the material together; trivializes the serious nature of realistic violence; does not demonstrate the consequences or effects of realistic violence; uses brutal weapons designed to inflict the maximum amount of pain and damage; endorses or glorifies torture or excessive weaponry, or depicts lead characters who resort to violence freely."