View Full Version : Post Modern Games
Morten
05-19-2006, 04:06 PM
PMG!! It's going to be great!!
Here's a small tutorial which shows you how to register:
http://213.173.255.177:8081/tutorials/tutorial_1.htm
PMG is a pay-per-view shared revenue 2POG (2 player online game) web-service where users play 2D audio games. The games themselves comes with a typing interface similar to Kings Quest I to III by Sierra On-Line. Two players are required, which means that two players pays 2$ and hook up with each other. Game creators, on the other hand, pay 100$ to publish their game and gets 80 percent of the revenues of the game.
http://213.173.255.177:8081/cervantes
Please take the following steps to get started:
1. sign up (my stuff->log in->register)
2. hook up with someone else
3. play a game.
The fun has begun!
Enjoy the games!
Morten
PMG
Bouncer
05-20-2006, 06:14 PM
come on.... unbeleviable....
Pyabo
05-21-2006, 04:51 PM
Your ad copy needs some work... What exactly is appealing about this, for a game player or publisher?
Savant
05-21-2006, 05:52 PM
1. sign up (my stuff->log in->register)
You mean: give you my email address so you can spam me. Thanks, next!
RohoMech
05-21-2006, 06:50 PM
heya Morton, I was watching the tutorial, I'd say you need to redo it
the video is pretty choppy, and I can see you make a few mistakes when you're drawing and such, and the audio is extremly low-volume + lots of static....
It's what... $10 for a website? What's with the 213.173... blegh... reannounce this after you have a website? Crazy peops. Sheesh.
Teeth
05-22-2006, 03:10 AM
WWW addresses are so cliché and passé.
Morten
05-22-2006, 01:53 PM
Pyabo said:
Your ad copy needs some work... What exactly is appealing about this, for a game player or publisher?
From a game creators perspective let's say you want to create a game about a fish that lives inside a mummys mouth for a long long time. If you feel that is an important story, then you are very eager to tell it to the world, right? What do you do? You ask an artist to draw you a mummy with a fish inside its mouth. You then upload the image and create some walk-behind-objects out of it and upload some audio files so people who play your game can type commands like "look mummy" and "open mouth". If you're really enthusiastic about telling a story it shows in the atmosphere. That's why I like atmosphere in games. It's the atmosphere that matters.
Best Regards
Morten, PMG
Morten
05-22-2006, 02:04 PM
heya Morton, I was watching the tutorial, I'd say you need to redo it
the video is pretty choppy, and I can see you make a few mistakes when you're drawing and such, and the audio is extremly low-volume + lots of static....
Hi RohoMech
I just played Boxen for two hours.
:)
Thanks for watching the tutorial. I apologize for the low audio quality. The guy who built my bamboo-computer didn't realize that the powerunit interferes with the sound card. I'll make smoother tutorials when I have time. In the meantime, here's another chapter which shows how to install a game:
http://213.173.255.177:8081/tutorials/chapter2installingagame.htm
Best regards, Morten, PMG
RohoMech
05-23-2006, 10:49 PM
hmm, so out of curiosity, what language is being used in the software?
You guys have any kind of localization support...like different language packs and such?
Frozen In Ice
05-24-2006, 06:08 AM
Post Modern Games!! It's going to be great!!
Here's a small tutorial which shows you how to register:
http://213.173.255.177:8081/tutorials/tutorial_1.htm
http://213.173.255.177:8081/cervantes
Why are you operating this on port 8081? My suspicion is you are using your own computer with a router and not actually using a hosting service. Your url's raised a red flag for me because of this. I'll pass thanks.
Morten
05-24-2006, 06:34 PM
hmm, so out of curiosity, what language is being used in the software?
You guys have any kind of localization support...like different language packs and such?
Yes. Our applet uses .properties files which is the de-facto standard for Java when you want to do globalization. Currently we support our native language danish, and also swedish, english, spanish, portuguese, arabic, french, german and italian.
Why are you operating this on port 8081? My suspicion is you are using your own computer with a router and not actually using a hosting service. Your url's raised a red flag for me because of this. I'll pass thanks.
The strange IP will be replaced by a normal url with the name of our company by june 1st. Thanks.
Morten, PMG
Frozen In Ice
05-25-2006, 03:43 AM
The strange IP will be replaced by a normal url with the name of our company by june 1st. Thanks.
Morten, Post Modern Games
I suggest you wait till then before attempting to advertise. First impressions are important and seeing the current url with a local router port is only doing more harm than good. ;)
Brien Shrimp
05-25-2006, 06:24 AM
... a game about a fish that lives inside a mummys mouth for a long long time. If you feel that is an important story, then you are very eager to tell it to the world, right? What do you do? You ask an artist to draw you a mummy with a fish inside its mouth. You then upload the image and create some walk-behind-objects out of it and upload some audio files so people who play your game can type commands like "look mummy" and "open mouth". ...
Reading this post makes makes me feel a little bit insane. Maybe even physically ill. Is... is all this a very subtle joke? I really enjoy it! If not, the world is a Silly Place.
[EDIT. No offense, of course. I mean this in the nicest way possible.]
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