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View Full Version : Full time in-house programmer



Applewood
05-19-2006, 01:17 AM
Same deal as our art job really.

We're looking for somone to move here and work in-house as a pure game programmer (as opposed to tech stuff). Salary and package to suit.

We're not expecting John Carmack to turn up either - we need someone whos into games programming and can show some skills and wants to get properly paid for it, without working in some big-ass office where politics is more important than enjoying yourself. No mainstream/commercial experience required, just a demonstrable ability to write and design solid gameplay code.

Mail me if you want to know more - I never read these pm things.

Indiepath
05-19-2006, 11:43 PM
Will you consider remote workers?

Applewood
05-20-2006, 01:11 AM
Unfortunately not, sorry.

We've done this in the past with mixed success but the new hire is going to be working on hardware and stuff that we can't send out of the office.