GREENhERMIT
05-02-2006, 05:02 AM
Dear All ^^,
I would like to present Sweety Puzzle , a cute( Japanese style ) and colorful 2D puzzle that has 44 levels.Game play is a mix between " Go (http://en.wikipedia.org/wiki/Go_%28board_game%29)" and " Color match " , so you can put the puzzle piece every where you want and game will be over when you can't put any more piece on the table , removed candies will have a gravity effect on the pieces/columns directly above it.
This game is very easy at the begining but becomes more challenging as you advance in levels . After level 20 color filter will randomly appear but you can knock it back by remove candies rapidly , After level 35 "Death candy" will randomly spawn together with candies.
Features
- Can set display mode( Windows or Fullscreen ) and graphic quality
- 44 levels of game play.
- 3 Difficulty levels( Easy , Normal , Hard ).
- Unique puzzle style that mix between " Go " and " Color match " so you can put puzzle piece every where you want.
- 6 colors of candy.
- 2 obstructions ; mold and death candy
- Color filter ; It'll change the way you see color of candies O_O"
- Super bomb ; It can be your obstruction or helper at the same time , think before put this piece.
- Ranking system is enable .
- Continue system is enable .
Links
Game Information
http://www.greenhermit.net/sweetypuzzle.html
Online demo
http://www.greenhermit.net/sweetypuzzle_play.html
Standalone demo
http://www.greenhermit.net/games/sweetypuzzle/sweetypuzzleDEMO_setup.exe
Screenshots
http://www.greenhermit.net/images/sweetypuzzle/ss5.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss4.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss3.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss2.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss1.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss0.jpg
Website
http://www.greenhermit.net/
.................................................. .................................................. .....................
Latest version 490506f
- Balance changes
- The game is harder at the begining but a bit easier after level 10
- Change "Color Filter" approaching rate to 30
- Improve" Level Clear" screen
- Add 2 statistic ( Put count and Rotation count )
- Improve cursor's graphic
.................................................. .................................................. .....................
GREENhERMIT is a small developer and completely new for game business ( my English is also bad too) if anyone have suggestion or advice ( about my game , my site , my marketing or my language ) Please don't hesitate to tell me.
I'm looking for affiliates too , if you think my game is worth to sell please contact me at bean_cake@hotmail.com
PS. Plimus / commission 30%
Regards
Kittanate , GREENhERMIT
I would like to present Sweety Puzzle , a cute( Japanese style ) and colorful 2D puzzle that has 44 levels.Game play is a mix between " Go (http://en.wikipedia.org/wiki/Go_%28board_game%29)" and " Color match " , so you can put the puzzle piece every where you want and game will be over when you can't put any more piece on the table , removed candies will have a gravity effect on the pieces/columns directly above it.
This game is very easy at the begining but becomes more challenging as you advance in levels . After level 20 color filter will randomly appear but you can knock it back by remove candies rapidly , After level 35 "Death candy" will randomly spawn together with candies.
Features
- Can set display mode( Windows or Fullscreen ) and graphic quality
- 44 levels of game play.
- 3 Difficulty levels( Easy , Normal , Hard ).
- Unique puzzle style that mix between " Go " and " Color match " so you can put puzzle piece every where you want.
- 6 colors of candy.
- 2 obstructions ; mold and death candy
- Color filter ; It'll change the way you see color of candies O_O"
- Super bomb ; It can be your obstruction or helper at the same time , think before put this piece.
- Ranking system is enable .
- Continue system is enable .
Links
Game Information
http://www.greenhermit.net/sweetypuzzle.html
Online demo
http://www.greenhermit.net/sweetypuzzle_play.html
Standalone demo
http://www.greenhermit.net/games/sweetypuzzle/sweetypuzzleDEMO_setup.exe
Screenshots
http://www.greenhermit.net/images/sweetypuzzle/ss5.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss4.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss3.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss2.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss1.jpg
http://www.greenhermit.net/images/sweetypuzzle/ss0.jpg
Website
http://www.greenhermit.net/
.................................................. .................................................. .....................
Latest version 490506f
- Balance changes
- The game is harder at the begining but a bit easier after level 10
- Change "Color Filter" approaching rate to 30
- Improve" Level Clear" screen
- Add 2 statistic ( Put count and Rotation count )
- Improve cursor's graphic
.................................................. .................................................. .....................
GREENhERMIT is a small developer and completely new for game business ( my English is also bad too) if anyone have suggestion or advice ( about my game , my site , my marketing or my language ) Please don't hesitate to tell me.
I'm looking for affiliates too , if you think my game is worth to sell please contact me at bean_cake@hotmail.com
PS. Plimus / commission 30%
Regards
Kittanate , GREENhERMIT