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View Full Version : Cubix Studio new 3rd pack - NPC Male


suryanievi
04-09-2006, 03:34 AM
Artist : Cubix Studio
Site : http://www.cubixstudio.com/
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http://cubixstudio.com/products/MaleNPC/CubixStudioMaleNPCPack.jpg

This is my 3rd character pack, that i made available for purchase on my site, Cubix Studio (http://www.cubixstudio.com/).

a short descriptions about this character:
- 1356 triangles
- 2 face texture variation & 2 outfit variation (Casual & Fantasy Medieval theme).
- Layered Photoshop (PSD) texture is included for easy modifying.
- Rigged & animated with various basic animations.
- Source files available in various format (MAX, 3DS, OBJ, MilkShape, FragMotion, DirectX, GameStudio MDL, Blitz3D, Blender, FBX).

if you need more detail information, please feel free to browse my site,
i also available for freelance work (please email me 1st for availability :D)
Cubix Studio (http://www.cubixstudio.com/)


many thanks,

evi

vjvj
04-09-2006, 03:57 PM
Cool, keep up the good work!

I also have a bit of feedback for your first pack (the one I bought): In your source files, there doesn't appear to be a base pose version of the mesh or skeleton. If you could update your packs to provide a base pose for both mesh and skeleton (usually this is with the character standing up with the arms straight out horizontally, like a "Da Vinci" diagram :)) that would be great.

I'm currently using XSI as my exchange file format, so I need to be able to reskin the model in XSI and re-export. Since none of the mesh files match up with any of the animation files, this means I need to take an random animation file then try to reorient the skeleton to match the pose in the mesh file. Not very fun :(

Doing this would also allow me to add any animations I might need (in addition to yours, of course. The animations you provide are quite good).

EDIT: Also, if you could provide XSI files as well (should be as easy as exporting FBX files, which you already do), that would be great as well!

Thanks!

suryanievi
04-09-2006, 07:32 PM
thanks vjvj,

yeah i got some feedback about including the T-pose, that's why on this 3rd pack, on the very first 5 keyframe, i include the standard T-pose (well, not really T-Pose since the arm is not outstretch on both side, but i think it will make life easier to reskin with this pose :P),
you can check the very first part of the demo movies to see what i mean.

And also FBX format is included as usual (with rig & animaton)

btw, thanks again for purchasing the pack, i really appreciate it :D


evi

spoomusic
04-10-2006, 08:54 AM
Looks really good -- except something seems slightly odd about the thumbs. :confused:

whisperstorm
04-10-2006, 09:09 AM
I'm going to ask a very newbieish question - so I'll just cringe now. But can a version of your models work with Daz Studio?

vjvj
04-10-2006, 10:37 AM
thanks vjvj,

yeah i got some feedback about including the T-pose, that's why on this 3rd pack, on the very first 5 keyframe, i include the standard T-pose (well, not really T-Pose since the arm is not outstretch on both side, but i think it will make life easier to reskin with this pose :P),
you can check the very first part of the demo movies to see what i mean.

evi

Cool, just checked out the movie and that looks like it should work. Keep up the good work :)