Dan MacDonald
10-01-2004, 11:23 AM
Fast Company had an interesting article today, stating how professional amatures are the up and comming force behind innovation across a number of fields and industries.
I can't help but draw paralles between the amature revolution described in this article and our own game development industry.
Some professionals will find that unsettling; they will seek to defend their monopolies. The more enlightened will understand that the landscape is changing. Knowledge is widely distributed, not controlled in a few ivory towers. The most powerful organizations will enable professionals and amateurs to combine distributed know-how to solve complex problems.
http://www.fastcompany.com/subscr/87/open_essay.html
I should note that this is not intended as an "us" vs. "them" topic as the quote might imply. But rather that amatures, especially us Indies, have greater affordable access to information and technology for creating games then at any other time in the history of this industry.
I can't help but draw paralles between the amature revolution described in this article and our own game development industry.
Some professionals will find that unsettling; they will seek to defend their monopolies. The more enlightened will understand that the landscape is changing. Knowledge is widely distributed, not controlled in a few ivory towers. The most powerful organizations will enable professionals and amateurs to combine distributed know-how to solve complex problems.
http://www.fastcompany.com/subscr/87/open_essay.html
I should note that this is not intended as an "us" vs. "them" topic as the quote might imply. But rather that amatures, especially us Indies, have greater affordable access to information and technology for creating games then at any other time in the history of this industry.