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View Full Version : Video games are sins.


techbear
01-25-2006, 09:39 AM
Something just came across Slashdot that punctuates an idea I've been mulling over for some time. http://games.slashdot.org/games/06/01/25/159228.shtml

Americans, as a societal group, hold video games in the same esteem as beer, cigarettes, and porn. That is, video games are unseemly and disgusting, but are here to stay anyway.

Of course, we (American developers) grew up playing video games, and we think that's absurd. But we're kind of a special breed, and we don't talk to many Grandmas from the South. More importantly, we are part of the society, and thus it's hard to see what's ingrained in us.

A good friend brought me this conclusion when he traveled to South Korea last year. He came back and told me everything in great detail (making ME want to go), but he said he was struck by this alien culture, a culture with COMPLETELY different roots from our own puritan, Protestant, European roots.

South Korea is a gaming mecca, where every grandmother knows what a Zergling is, where video and computer gaming is integrated into every aspect of daily life, where two government programs directly support and nurture every game developer with money and technology.

Only by soaking in the completely different culture of South Korea, could my friend see American culture objectively enough to realise how the American Protestant work ethic subliminally and perniciously distains games in general, and video games in particular.

The correlaries are many. First, we are right to worry that government laws against violent video games are coming, and that could lead to ALL games being shunned and regulated (a $10,000 government seal of approval would hurt us indies the worst).

Second, we used to be a trendsetter in game styles and innovation, but Japan and Korea could fundamentally take over the cutting edge of video games in the future, leaving America as a gaming backwater, where videogames are defined as "The things you do with an X-Box".

I don't personally believe in those gloomy scenarios, but I did accept the revelations of my friend at face value, and when I saw today's post on Slashdot (the link above) I felt moved to share.

electronicStar
01-25-2006, 03:47 PM
Second, we used to be a trendsetter in game styles and innovation, but Japan and Korea could fundamentally take over the cutting edge of video games in the future, leaving America as a gaming backwater, where videogames are defined as "The things you do with an X-Box".

err....in the future???...

TimS
01-25-2006, 04:10 PM
If my country (the U.S.) ever severely decides to restrict video games or the creation / sale thereof (which they likely won't, in my opinion), I'll just move. Mebbe I'll go to the Isle of Man, where game developers enjoy a 0% corporate tax rate...

radiance
01-25-2006, 04:23 PM
Locke would institute new taxes on abortion providers, soft drinks, and violent video games to fund the state's government
So eventually Locke is hoping for a world where you can do anything you want as long as you give the government enough money.

I'm sure the more cynical among us will think that's already true in some parts of the world.

:)

arcadetown
01-25-2006, 09:27 PM
Just put a steep tax on bribes... err campaign contributions. Then Texas politicians alone would probably fill the coffers. They represent family values, sucker born every minute.

Anthony Flack
01-26-2006, 03:06 AM
err....in the future???...

That was my immediate thought. How many of your favourite console games are from American developers now?

Raptisoft
01-26-2006, 04:00 AM
No big development house wants to be based in the U.S. because the likes of Tipper Gore come around every x years and start screaming about warning labels, age restrictions, banning this or that, etc, etc.

It's a freaking gamble unless you're writing Fuzzy Wuzzy Hugg Balls the Game, which is why I did.

Fry Crayola
01-26-2006, 05:11 AM
Mebbe I'll go to the Isle of Man, where game developers enjoy a 0% corporate tax rate...

They do? SOLD!

Well, I can't buy the Isle of Man.

But I can dream.

Frozen In Ice
01-26-2006, 06:15 AM
Don't be surprised when you hear more about the video game influence on a teenager's brain. The link below contains a story related to the game "Need4Speed". I actually know the intersection where this happened quite well. The story is creating quite a stir..... If governments do create laws in reference to video game productions,indie or not, it's stories like this that will help fuel that fire.

http://www.ctv.ca/servlet/ArticleNews/story/CTVNews/20060125/street_race_060125/20060125?hub=Canada

electronicStar
01-26-2006, 06:44 AM
It's a freaking gamble unless you're writing Fuzzy Wuzzy Hugg Balls the Game, which is why I did.
I'm not sure that "touch balls the game" , will be very well received among the anti-sin people....

Bmc
01-26-2006, 06:52 AM
Don't be surprised when you hear more about the video game influence on a teenager's brain. The link below contains a story related to the game "Need4Speed". I actually know the intersection where this happened quite well. The story is creating quite a stir..... If governments do create laws in reference to video game productions,indie or not, it's stories like this that will help fuel that fire.

http://www.ctv.ca/servlet/ArticleNews/story/CTVNews/20060125/street_race_060125/20060125?hub=Canada

stuff like that has always been around though, way before video games.

Frozen In Ice
01-26-2006, 06:59 AM
I know that, I'm middle aged... but leaving a copy of the video game on the front seat just adds fuel to the fire in reference to laws about various video game types. That was my point.... ;)

GBGames
01-26-2006, 08:08 AM
err....in the future???...

I don't know. A lot of video games at one point were simply shoot-the-monster clones. Pong was huge. Nintendo made Donkey Kong, Namco made Pac-man, but Williams/Midway has a list of games as well. Activision, Acclaim, Atari...they've made great games.

I don't know how innovative America was compared to the rest of the world, but I can see how it was definitely up there. I'm also not sure how un-innovative it is now as opposed to then, but I do think that conglomeration of the game industry into fewer publishers can only hurt. Legal restrictions will only further the problem, but then the United States seems to have no problem using legislation to reduce the relevence of American copyrighted works even among its own citizens.

And I was going to make the ball joke...