ErikH2000
01-03-2006, 10:39 AM
Has anyone had success or experience getting Cyrillic keyboard input collected via SDL? We're localizing our game to Russian. The keysym.unicode value is always set to 63 ('?') when keys on a Cyrillic keyboard layout are depressed (WinXP). SDL_EnableUnicode(1) is called at startup to enable Unicode translation.
Even somebody saying "yeah, it worked for me" is useful, because then I know that there is working code to handle the mapping somewhere in the bowels of SDL.
-Erik
Even somebody saying "yeah, it worked for me" is useful, because then I know that there is working code to handle the mapping somewhere in the bowels of SDL.
-Erik