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Mageworkz
09-20-2004, 11:55 AM
Hello there, :)

This is our first time posting here. We've just released a new remake game called " Garabox Underground ". If you love a classic game style you'll love this game. We'd like to hear any comment or feedbacks from you soon. thanks a lot.Check out for more infomation here!


http://www.mageworkz.com/garabox/


Mageworkz Corporation Company Limited
http://www.mageworkz.com

EpicBoy
09-20-2004, 12:10 PM
Quick comments

- check the spelling on your page. it looks unprofessional to have glaring mistakes. untill you purchase a " Registraion key "

- put up some screenshots. I doubt anyone wants to download "yet another" Sokoban clone without at least seeing it first.

Screwball
09-20-2004, 03:05 PM
Quick comments

- check the spelling on your page. it looks unprofessional to have glaring mistakes. untill you purchase a " Registraion key "

- put up some screenshots. I doubt anyone wants to download "yet another" Sokoban clone without at least seeing it first.


He does but they are hidden away on the Click to Enlarge part on the left hand side of the page.

luggage
09-21-2004, 04:54 AM
looked at the screenshot and saw the download size was 23MB???

what on earth is in it?

Night Elf
09-21-2004, 05:28 AM
Your Spanish translation is hideous! It's better to only have an English page if you don't have a (human!) translator for the other languages. People may feel offended when they see such contradictory actions: You include a Spanish translation so that Spanish speaking customers will feel welcome, but the translation is so terrible that it seems you really don't care about those customers.

For example, translating from your English text:

Garabox is an absolutly new remake of popular logic game Sokoban (since 1982). The mysterious mission is to move the objects inside the dungeon to the specific places. This game was designed for all ages. Try out the demo for the first 15 levels for free. The great evil has come. It's time to be a survivor.
the Spanish description for Garabox should read something like this:

"Garabox es una remake absolutamente nueva del popular juego de lógica Sokoban (de 1982). La misteriosa misión es mover los objetos dentro de la mazmorra a lugares especÃ*ficos. Este juego fue diseñado para todas las edades. Prueba gratuitamente la demo de los primeros 15 niveles. El gran mal ha llegado. Es hora de ser un sobreviviente."

However it's not very well written as your English translation is also lacking. For example:
- I believe "(since 1982)" should read "(from 1982)"
- "the mysterious mission" sounds strange, I guess you wanted another word instead of mysterious. And "to the specific places" should be "to specific places". Besides, that sentence doesn't really do a good work describing the gameplay mechanics.
- The two last sentences seem out of place and I don't see how they relate to the game. If you have included some sort of story for your sokoban clone, you should make it more explicit or have a more "literary" paragraph to hook people into checking out your game.

You should get a native English speaker to have a look at your page. I'm not one, so anyone feel free to disagree with what I have posted.

Also related to languages and nationalities: why is the American continent missing from your world map?

You should also include more screenshots and make it obvious they are there, a small hidden link on the side is not enough. And I agree with luggage, judging by the screenshot a 23 meg download doesn't seem reasonable. What did you do, attach the whole .NET framework there?


EDIT: Corrected "hideous" :o...

ggambett
09-21-2004, 05:38 AM
Your Spanish translation is hedious! It's better to only have an English page if you don't have a (human!) translator for the other languages.
Creo que quisiste decir "hideous" :) Oh, the irony...

Mageworkz
09-21-2004, 11:14 PM
I know my english is really pool. is there anyone can help me write a new story ? and I think I'll remove other languages which translated by machine system. help me plz....

Fost
09-22-2004, 12:17 AM
Some quick notes that may be of help (although I'm no expert):

I couldn't see any screenshots - it could be just because I'm a developer and also an artist, but screenshots are the first thing I look for.

I doubt it would be easy to remove, but requiring the .NET framework is immediately going to cut out a large section of your potential customer base.

Reactor
09-22-2004, 12:44 AM
I know my english is really pool.

LOL

If I could help, I would!

Mageworkz
09-22-2004, 12:46 AM
Here's a screenshot. :)

http://www.mageworkz.com/garabox/images/screenshots/gu.jpg

Thanks for helping. I'll also put your credit on my game. thanks a lot!
and I can be reached at MSN: support@mageworkz.com


PS. I'll impove my english as much as possible...

Fost
09-22-2004, 05:15 AM
Just got an unhandled exception error on the second level:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
Error in the application.
-2147467259 (E_FAIL)
at Microsoft.DirectX.DirectSound.Buffer.SetCurrentPos ition(Int32 newPosition)
at NUI___Engine.SoundFX.PlaySoundPush()
at Garabox.MainForm.OnKeyDown(Object sender, KeyEventArgs e)
at System.Windows.Forms.Control.OnKeyDown(KeyEventArg s e)
at System.Windows.Forms.Control.ProcessKeyEventArgs(M essage& m)
at System.Windows.Forms.Control.ProcessKeyMessage(Mes sage& m)
at System.Windows.Forms.Control.WmKeyChar(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m)
at System.Windows.Forms.ContainerControl.WndProc(Mess age& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage (Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(M essage& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
Garabox
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Program%20Files/Garabox%20Underground/Garabox.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
Microsoft.DirectX.DirectInput
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///c:/windows/assembly/gac/microsoft.directx.directinput/1.0.900.0__31bf3856ad364e35/microsoft.directx.directinput.dll
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.DirectX.DirectSound
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///c:/windows/assembly/gac/microsoft.directx.directsound/1.0.900.0__31bf3856ad364e35/microsoft.directx.directsound.dll
----------------------------------------
Microsoft.DirectX
Assembly Version: 1.0.900.0
Win32 Version: 5.3.0000000.900 built by: DIRECTX
CodeBase: file:///c:/windows/assembly/gac/microsoft.directx/1.0.900.0__31bf3856ad364e35/microsoft.directx.dll
----------------------------------------
System.Xml
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.

Including the .NET framework with the install is an interesting idea - didn't bother me personally, but modem users might be upset if they already have it and had downloaded 20 meg or so for nothing.

Still, it's an ingenious way round the problem, and I can't see a better way if you are reliant on .net.

tolik
09-23-2004, 01:16 AM
I would be a non-original guy and say the following thing: the download is huge and the screenshots are well-hidden.

I wonder how are you going to pay for the bandwith? Are you hosted on some kind of "5$ unlimited warez server"? Don't be scared to put 1Mb download on your page and a link to Microsoft site.

1) There's no way to start "NEW GAME" from the title screen.
2) There's no way to disable sound/music (is there a distinction between them at all?).
3) It's really bad to have sounds with different rates. Furthermore, I think I heard "win.wav" in Quake...
4) Mouse controls are essential to casual games.
...

The gameplay is fun. For Sokoban.