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merovingian
09-28-2005, 10:51 AM
OK, stupid question, feel free to point out a FAQ URL if I'm really off-base, but...

Assume I set up an account with Plimus or Paypal. Assume I have hosting to download demos of a game which can be unlocked to a full version with a key.

My question is: how do I connect completing a purchase transaction to getting said key? I figure it's CGI and all that on my server (or elsewhere), but I'm not having much luck getting more specific than that...

jankoM
09-28-2005, 11:02 AM
I am not sure if this is what you ask... but If you use Plimus , then plimus sends them regkey after puchase by email. You can set regkeys in plimus by uploading a list of keys, making a script on your server that plimus calls to get a key or using armadillo.

regards,
Janko M.

merovingian
09-28-2005, 11:21 AM
I am not sure if this is what you ask... but If you use Plimus , then plimus sends them regkey after puchase by email. You can set regkeys in plimus by uploading a list of keys, making a script on your server that plimus calls to get a key or using armadillo.

regards,
Janko M.

That's exactly what I'm asking. Thanks! I'm probably going to use Armadillo just for convenience as well. Does Paypal allow one to do something similar currently? That would be the best of both worlds w/r to transaction costs and key generation.

jankoM
09-28-2005, 11:27 AM
I don't know about paypal, it doesn't even let us recieve money... but I think with pay pal you can recieve money, but then sendineg email, regkey... is on your back.

Janko M.