Phil Steinmeyer
09-15-2005, 05:52 PM
I'm in a bit of a quandary...
My game is almost done. It's very much casual/portal targeted, and I'm confident it will be a strong seller on the portals (and others who are plugged-in and have seen it agree with me).
The problem? I'm not real eager to spend the next two months negotiating with 6-8 major portals, plus secondary rights outlets (mobile and other alternative outlets), each with a 40 page contract to hash through. I did this kind of thing a lot once upon a time, and I don't enjoy it - I'd rather make games and minimize time spent on the biz side (within reason).
One alternative is going through a publisher, but in general, they seem more focused on having a large involvement in a project (up front funding, and a lot of development hand-holding along the way), and in return, want a large cut of the revenue pie. I don't need advances or development hand-holding (my game is almost done), but I suspect that publishers would still ask for an outsized share of the revenue. I am exploring this route at present and should know firmly by next week if potential deals here meet the parameters I'm looking for, but I'm somewhat pessimistic.
Alternative two is to go directly to the portals. I can do this, and I'm fortunate to have a couple people who will help with contacts and lay out what typical deal terms with the different portals are like. So that's helpful, but this route still involves a lot of legwork for me.
Alternative three is to use an agent, who would (theoretically) take a modest revenue percent or even an up-front retainer in exchange for getting hands-on into the pitching and negotiation with the portals, and for their general expertise/advice in the process.
But I've asked around a bit, and searched this forum, and I'm not aware of any agents who specialize in this sub-market (casual games). There are a handful of 'game agents', but all that I'm aware of are focused on big console/PC deals. I've gotten a couple of "talk to my cousin Vinny - he helped one company sign a portal deal", but, not surprisingly, on closer inspection these people are certainly not specialists in the field.
Given that no such agent regularly posts on these forums, and that a number of people I've asked already are unaware of any such agent, I'm doubtful he/she exists. Still, maybe someone here knows someone good? Were any agents trolling the crowds at Casual Game Conf. in July?
I'm assuming that my most likely scenario at this point is alternative 2 - going straight to the portals. Still, I thought I'd ask...
My game is almost done. It's very much casual/portal targeted, and I'm confident it will be a strong seller on the portals (and others who are plugged-in and have seen it agree with me).
The problem? I'm not real eager to spend the next two months negotiating with 6-8 major portals, plus secondary rights outlets (mobile and other alternative outlets), each with a 40 page contract to hash through. I did this kind of thing a lot once upon a time, and I don't enjoy it - I'd rather make games and minimize time spent on the biz side (within reason).
One alternative is going through a publisher, but in general, they seem more focused on having a large involvement in a project (up front funding, and a lot of development hand-holding along the way), and in return, want a large cut of the revenue pie. I don't need advances or development hand-holding (my game is almost done), but I suspect that publishers would still ask for an outsized share of the revenue. I am exploring this route at present and should know firmly by next week if potential deals here meet the parameters I'm looking for, but I'm somewhat pessimistic.
Alternative two is to go directly to the portals. I can do this, and I'm fortunate to have a couple people who will help with contacts and lay out what typical deal terms with the different portals are like. So that's helpful, but this route still involves a lot of legwork for me.
Alternative three is to use an agent, who would (theoretically) take a modest revenue percent or even an up-front retainer in exchange for getting hands-on into the pitching and negotiation with the portals, and for their general expertise/advice in the process.
But I've asked around a bit, and searched this forum, and I'm not aware of any agents who specialize in this sub-market (casual games). There are a handful of 'game agents', but all that I'm aware of are focused on big console/PC deals. I've gotten a couple of "talk to my cousin Vinny - he helped one company sign a portal deal", but, not surprisingly, on closer inspection these people are certainly not specialists in the field.
Given that no such agent regularly posts on these forums, and that a number of people I've asked already are unaware of any such agent, I'm doubtful he/she exists. Still, maybe someone here knows someone good? Were any agents trolling the crowds at Casual Game Conf. in July?
I'm assuming that my most likely scenario at this point is alternative 2 - going straight to the portals. Still, I thought I'd ask...