Raptisoft
09-10-2005, 05:21 AM
Boy, am I pissed. In the past three years, I've purchased some $5000 worth of rendering software and plugins, most of them for 3DSMax, like FinalToon, Shag-Hair and all that good stuff.
So, I moved my whole rendering setup to a new machine. Right now, only about two of my plugins work, because they all want to be "reauthorized" and "reactivated." When I try to let them do so, they come back saying they can't, because they're already activated elsewhere.
This is a real problem for me. I now have five outstanding e-mails to various support centers, all unanswered for at least 24 hours, asking them how the heck I unauthorize on one machine, and reauthorize on another, since "unauthorize" isn't an option anywhere, and I can't authorize on a new machine until it that's been done. Or something, because the inscrutable messages on all my "authorization denied" requests are along the lines of "couldn't authorize. Contact support."
* * *
Now here's why this really drives me crazy. A little online searching turns up cracks for all but one of the plugins I'm currently wrestling with. Isn't that great? Now, I can remain honest, and wait x hours/days/weeks to get myself up and running again, or I can encourage hackers by downloading their cracks for products I've already paid for, and get up and running immediately.
But here's the irony of this situation: The only person inconvenienced in this "authorize" schemes is ME, the paying customer! If I had downloaded cracked copies instead, I'd be up and running already! The hackers aren't inconvenienced... the crack downloaders aren't inconvenienced... just me! It's not enough that I pay $400 for a hair plugin-- I also must beg an audience of the king to ask him to grant me another use of the product?
As you can probably tell, I'm pretty hot about this right now. I mean, I'm an indie game developer-- the crackers hit me too. Maybe if these plugin people have to price their product so high that a black market economy would make them unviable, they're in the wrong business. I mean, I'm an indie game maker. When I release a game, it's cracked in days, sometimes hours, and yet I still maintain a profit margin. And when someone buys my product, they own it, no questions asked!
Just felt like ranting. Three days since getting a new computer and I'm still not ready to move my whole dev apparatus to it because of these delays.
So, I moved my whole rendering setup to a new machine. Right now, only about two of my plugins work, because they all want to be "reauthorized" and "reactivated." When I try to let them do so, they come back saying they can't, because they're already activated elsewhere.
This is a real problem for me. I now have five outstanding e-mails to various support centers, all unanswered for at least 24 hours, asking them how the heck I unauthorize on one machine, and reauthorize on another, since "unauthorize" isn't an option anywhere, and I can't authorize on a new machine until it that's been done. Or something, because the inscrutable messages on all my "authorization denied" requests are along the lines of "couldn't authorize. Contact support."
* * *
Now here's why this really drives me crazy. A little online searching turns up cracks for all but one of the plugins I'm currently wrestling with. Isn't that great? Now, I can remain honest, and wait x hours/days/weeks to get myself up and running again, or I can encourage hackers by downloading their cracks for products I've already paid for, and get up and running immediately.
But here's the irony of this situation: The only person inconvenienced in this "authorize" schemes is ME, the paying customer! If I had downloaded cracked copies instead, I'd be up and running already! The hackers aren't inconvenienced... the crack downloaders aren't inconvenienced... just me! It's not enough that I pay $400 for a hair plugin-- I also must beg an audience of the king to ask him to grant me another use of the product?
As you can probably tell, I'm pretty hot about this right now. I mean, I'm an indie game developer-- the crackers hit me too. Maybe if these plugin people have to price their product so high that a black market economy would make them unviable, they're in the wrong business. I mean, I'm an indie game maker. When I release a game, it's cracked in days, sometimes hours, and yet I still maintain a profit margin. And when someone buys my product, they own it, no questions asked!
Just felt like ranting. Three days since getting a new computer and I'm still not ready to move my whole dev apparatus to it because of these delays.