View Full Version : Are next-gen consoles really all they're cracked up to be?
esrix
08-27-2005, 09:39 PM
I will admit, I'm excited about the next gen consoles from an artistic point of view. The increased polygon count, per pixel lighting, normal/bump mapping, etc. have definitely turned out some really good eye candy recently. And, yes, I do eventually plan to buy a next-gen console, although I'm holding out until all three are on the market.
However, I'm also wise enough to know that games can't stand on pretty graphics and real-time cinematics alone. In actuality, it's gameplay that counts.
Microsoft and Sony are arguing over whose console is more powerful, but haven't really done anything aside from show games that could have been (or originally, were scheduled to be) put on current systems with enough graphics to get by. At the same time, Nintendo is hinting at their system implementing new forms of gameplay in the controller, but they're hesitant to let the public in on the details for now.
The argument today is that companies are too scared to take a risk on a game that offers something "different", instead favoring those with the same old tactics; it's financially better to take an older game, rehash it a bit, and release it within a timeframe that makes for holiday sales.
So, my question is:
Is anyone else even the slightest bit concerned with where this is going? Are we doomed to have games that implement the same form of gameplay on systems with better graphics?
Do we really need another Gran Turismo or Kill Zone or Ghost Recon? We can already drive very fast and shoot enemies with a large array of weapons as it is. I'm not saying that they won't be great games, but I also want something that will change the experience and force me to react differently with these next-gen consoles. And frankly, I'm not seeing anything like that... Intead, I see two companies arguing of there size of their packages and a third hiding its goods.
/disturbed/
princec
08-28-2005, 03:21 AM
You have probably noticed that the difference in gameplay between PS1 and PS2 was... er... hm.
It's trickier to be original in the console format because of the way the market works: it's very expensive to develop for and therefore a very poor choice for risky projects.
Cas :)
Ricardo C
08-28-2005, 03:59 AM
After seeing Quake 4, all I can say is: If this is what it means to have the same old games in new clothes, BRING ON THE NON-INNOVATION! :D
cliffski
08-28-2005, 04:07 AM
I didn't notice a huge leap between quake 2 and quake 3. maybe there were more curved surfaces? who cares, its not like you look at the scenery in those games anyway. I haven't bothered to look at quake 4. to be honest I preferred the gameplay of quake 2. Q3 was too much like lots of kids with springs tied to their feet. I hate bunnyhopping and jump pads...
Don't expect any innovation at all on consoles. I wouldnt be surpised if 95% of next-gen games come with a movie licence tie-in. Another good reason not to bother, and to stick with the PC.
Anthony Flack
08-28-2005, 06:43 AM
This next generation of consoles is the least exciting ever.
I was playing Sega Rally on the Saturn earlier in the weekend, and it occurred to me that this game was now 10 years old. It doesn't seem like very much has really changed since then.
The last generation leap was still nice; it gave us high-res 3d at smooth framerates, even with 4 players - and sorted out pop-up and things like that. The Dreamcast was probably the first machine that really could do 3d properly, without compromising.
But now, for the first time, we are going into a new generation of hardware that really isn't needed. Developers are not struggling to make the games they want on the current hardware - in fact, they're only starting to get the full potential out of them. They're just struggling to pay for it.
Not only that, but the consoles have to be more huge and expensive than most people would like, in order for them to be powerful enough for you to actually notice the difference.
Still, I suppose this is the videogame industry reaching maturity. Dropping the childish notion of "progress", when further progress becomes absurd. I notice that lots more people are starting to look back on older games with fresh appreciation. Fewer and fewer people believe that newer is necessarily better any more.
princec
08-28-2005, 07:17 AM
Hopefully it'll just make the games easier to produce when the developers have to spend less time optimising and compromising. But mysteriously no cheaper.
Cas :)
C.S.Brewer
08-28-2005, 09:17 AM
This next generation of consoles is the least exciting ever.
I'm pretty excited about what nintendo is going to come out with. Just that they are effectively dropping out of the graphics/power war and claiming to be trying for some sort of innovation is promissing...as long as it's not a robot that moves spinning discs around!
Just that they are effectively dropping out of the graphics/power war and claiming to be trying for some sort of innovation is promissing...
Maybe they'll ship a system with a lightgun again.... or better still -- a powerglove. :eek:
electronicStar
08-28-2005, 10:58 AM
Maybe they'll ship a system with a lightgun again.... or better still -- a powerglove. :eek:
You know, as much as I hate consoles and their teenage oriented attitude, if they released a system with VR goggles and powergloves and lightgun (with modern technology) I'd be the first to buy it.
And even if the system is not more powerful than the current generation (PS2,XBOX).
The early designs of the nintendo Revolution, BTW, were displaying a VR system.
soniCron
08-28-2005, 12:18 PM
The early designs of the nintendo Revolution, BTW, were displaying a VR system. I think what you're referring to was a hoax (http://www.1up.com/do/feature?cId=3141783).
Pyabo
08-28-2005, 04:39 PM
Anthony, you are so right: Least... exciting.... ever.
I think MS is making a horrible move, business-wise, and Sony is just trying to protect themselves because they're scared shitless. MS is jumping the gun, and it's forcing Sony to scramble into the same mistake. How long will both of these companies be content to have their video game divisions propped up by more profitable products?
Chris Evans
08-28-2005, 11:11 PM
Anthony, you are so right: Least... exciting.... ever.
I think MS is making a horrible move, business-wise, and Sony is just trying to protect themselves because they're scared shitless. MS is jumping the gun, and it's forcing Sony to scramble into the same mistake. How long will both of these companies be content to have their video game divisions propped up by more profitable products?
While agree with almost everything you said, I do want to correct your last statement. MS may still be searching for profitability, but Sony's game division has been VERY profitable for Sony as a whole for many years. Just a couple of years ago, the game division was one of the few shining lights in the company that was keeping them in the black. Sony electronics has slowed down. The music devision is off and on. And aside from Spiderman, Sony Pictures has been struggling as well since they've had quite a few big budget flops.
There's a reason why Sony is putting so much money and resources into the PS3. The PlayStation brand has already made them TONS of money and they want to leverage it to take over the rest of your living room.
With that said, I totally agree that this is the least exciting next generation consoles. I'm not sure if it's just that I'm getting older and jaded, but I'm just not that excited by the Xbox 360 or the PS3. I still think that a lot of current Xbox games look great. They don't hurt my eyes the same way the PSOne did in its later years. So it doesn't really seem necessary to upgrade right now. Also as others have already mentioned, the last generation introduced 3D graphics/gameplay, the current generation refined and polished it. The next generation of consoles just seems like a second coat of wax. Yeah the car will look better, but the car is already pretty damn clean!
My only hope is for the Nintendo Revolution. Maybe they'll come up with something different. Something that actually alters the way we play games. But unfortunately I'm not holding my breath. Nintendo is known for hyping products/features in secrecy only to reveal a fairly cheap gimmick or novelty (GBA/GC connectivity anyone?).
After a long absence, looks like I'm becoming a PC Gamer again.
Pyabo
08-29-2005, 02:01 PM
I belive Sony's video game division has actually been losing money in the last year or two, and that this is expected to continue because the cost of the PS3 will be subsized. It was only the PS1 that was hugely profitable for Sony.
However, I don't recall what the source for the info was, so maybe I'm wrong... <shrug>
Chris Evans
08-29-2005, 03:21 PM
You may be right about last year since they're just getting ready to roll out the PS3. However both the PSOne and the PS2 were very profitable for Sony.
soniCron
08-29-2005, 03:33 PM
You may be right about last year since they're just getting ready to roll out the PS3. However both the PSOne and the PS2 were very profitable for Sony. Please cite your sources. I've heard it both ways, and the "made no money" side generally dominates.
Chris Evans
08-29-2005, 04:41 PM
Please cite your sources. I've heard it both ways, and the "made no money" side generally dominates.
Uh, I'm not writing a term paper (I'm busy making games), so I don't have time to dig sources for a forum topic side issue. :) But I DID used to work at Sony (SCEA) as recent as early last year. Though maybe they were just feeding me company propaganda (which is actually possible). To my knowledge the PSOne was VERY profitable. They had some initial losses when they were rolling out the PS2, but they recovered once the userbase hit a critical size and manufacturing costs went down. The PS2 also has the highest software to hardware tie ratio among the major consoles (something like 8:1).
Jim Buck also used to work at Sony (as recent as a few weeks ago). Maybe he can clarify their on-record financial situation if he's inclined.
Black Hydra
08-29-2005, 06:35 PM
Yes, we are all jaded. Thats why these new consoles don't look terribly exciting.
I remember when the N64 came out and you got to see some of the 3D games. It really blew me away at the time. Then the PS2 came out. Final Fantasy X's in game graphics once again blew me away.
The fact is, the reason you are all bitching about the new consoles is because, new hardware will (generally) only improve presentation, not gameplay. Gameplay and innovation in that field generally occur independently from hardware. So does that mean that people like Sony, Nintendo and MS shouldn't release any next Gen consoles?
I love it when the designers talk about how better presentation isn't "necessary". I hate to break it to you guys but are industry as a whole isn't all that necessary. Constantly improving and pushing from what was once excellent simply becomes adequate. An uphill struggle for us developers, but a process that in the end will continue to impress people.
If people simply said, "this is good enough" back at the Pac Man days, we never would have been able to see all of the stuff ahead.
So, no, these next Gen consoles aren't necessary. But games were somewhat unnecessary to begin with.
Me? I'm eager to see how the big three are going to try to outdo themselves. :D
esrix
08-29-2005, 08:10 PM
Black Hydra:
Firstly, I didn't mean to come off as "bitching" about the state of the next-gen consoles. I'm not saying "we should all protest the next consoles!" I was simply pointing out what I have observed happening. And yes, I do see your point and it does make a ton of sense; progression is key to any industry's survival.
And you are right. A game designer probably would point out presentation isn't as necessary as gameplay. And I wasn't saying that things were "good enough", simply implying that things haven't been explored to their full potential quite yet on the current systems. We're starting to see more and more games that utilize the current systems's hardware a lot better-- like "God of War" for example.
On the artistic side, it'll be these next-gen visuals that will most likely keep me employed--I'm an art student studying game development. A much better artist than I am a game designer/programmer. I understand the value of having presentation to go with your product.
But it seems a little... extreme, in a sense, that several million people are going to dish over several hundred dollars for what, at this point and time, seems to be better graphics. And how, at the same time, some of the creativity in the industry is stifled because those who hold the money to fund such projects are often too afraid that it might be a commercial failure and settle for something that's been done already.
Once again, not trying to start a flame war, not trying to win people over on my side. Just making a point.
Jim Buck
08-29-2005, 11:42 PM
Jim Buck also used to work at Sony (as recent as a few weeks ago). Maybe he can clarify their on-record financial situation if he's inclined.
I worked at Sony early 1996 to mid 2000 and again from early 2003 until a month ago. During my first "era" of tenure at Sony, PS1 was absolutely crazy profitable for Sony. Those were the sweet days of royalty checks - the type you could use to by a car cash (per quarter) or put down a decent down payment for a home.
I don't have a feel for how profitable the PS2 days were since I missed most of them (mid 2000 - early 2003). However, we were told that, overall, the Computer Entertainment division (SCEA, SCEE, SCEI, etc) were FAR more profitable per person in those divisions than any other Sony division. We had a very small % of the overall people employed by Sony (in the large) but contributed, I think, the largest % of overall profit for Sony. (As memory serves...)
Fry Crayola
08-30-2005, 03:11 AM
I think they're just a tad early. Heck, we only just got Resident Evil 4 on the GameCube, and I can't see many games on the next gen hardware looking suitably better than that to justify a £300 outlay in the coming months. None of the screenshots have had my mouth watering. Conversely, the games that have made me drool have been Shadow of the Colossus and Okami, both on the PS2.
Microsoft jumped the gun because they figured a first release of good hardware, coupled with good third party relations and software (which the Xbox had) and strong second-party stuff from Bungie and Rare will secure them an early lead. And so Sony have had to get on the bandwagon, if even just with an announcement and a bit of hardware, to keep people on their side.
There's so much life in the Xbox left that's just going to waste.
Still, the new consoles will provide some good aspects, such as improved physics and surely continuing the trend of impressive AI. And we'll still have the Capcoms, Segas and Nintendos throwing out the odd game that breaks the mould, and Sony are committed to innovation and new gameplaying styles in their own way with Singstar and Eyetoy. These trends will continue, I'm sure of it. And in four years we'll have our own delights.
But ultimately, this is a generation where at the moment the only appeal is "I've got a new gadget!".
Black Hydra
08-30-2005, 10:27 AM
esrix - No, I didn't mean to come off sounding hostile. I just find it funny when developers are saying that these new consoles are unnecessary. Now I'm not going to downplay games benefits in society, but using the word necessary makes it sound like we are talking about prescription drugs or something... I guess I forgot to use enough emoticons :D :D :D
soniCron
08-30-2005, 11:17 AM
I'm only looking forward to Unreal Engine 3. Since I quit updating my video card every time a game came out my only source of playing "pretty" games is a console. That said, I'm really looking forward to Nintendo's machine and will probably get one, provided it really does play the older games. Otherwise, you'll find me picking up a used GameCube and a bunch of those cutesy games. (Zelda, Mario, etc.) I'm increasingly irritated at the lack of any of the cartoony, cute games on any console besides Nintendo's. Splinter Cell is nice, but give me some more non-Nintendo Marios and Kirbys!
Abscissa
08-30-2005, 12:30 PM
Are next-gen consoles really all they're cracked up to be?
Nope. Chalk me up as another of the jaded ones, and ditto all the usual complaints that entails.
I have all three of the current gen consoles. But the only next-gen one I have any intention whatsoever of getting is the Revolution. Screw the rest, they have exactly nothing to offer. Even if N's controller is a letdown and there's no real innovation, I'm rarely let down by Nintendo's first- and second-party games (and, heck, it's the only one of the lot that doesn't look like complete shit). But even then, I still have to admit I'm not actually "excited" about it, even in the least. I'll get one, and I'll probably enjoy the classic franchises, but I'm certainly not counting the days or anything.
arcadetown
08-30-2005, 12:35 PM
The current batch is simply evolution, not sure how they could have done anything more "visionary" as prior generation already provided solid 3D.
Where it looks like the real change is happening is on the handheld front. Saw a kid at airport using a PSP and that thing's sweet. I have little doubt that in some years people will be walking around with small devices using some viewer that beams images directly onto your retina via a small attachment, has earplugs, and some tactile response input device that's also a communications device and is online connected.
impossible
08-30-2005, 04:12 PM
In light of all this hatred, I'm gonna list a few possibilities for next gen consoles that extend beyond just prettier graphics. Reality might be very, very different than this, but these are things that have been mentioned.
There should be bigger indie game potential. Hopefully smaller and medium size downloadable games that can't make it into retail can still thrive on next gen consoles. All 3 of them have the potential to open up the market, but it really depends on how good the service is and how much its marketed. We might see some more innovation, or at least risk taking, if and when developers start to realize that not every next gen game needs to be a huge production with insane amounts of content. If the downloads become a viable market on consoles I think we'll start to see that. It might take a few years, but I think it can happen.
There is also potential for other market (mobile, casual games, handhelds, etc.), spawning some interesting ideas that later get turned into console games once they're proven, but these markets aren't very high risk to begin with. Maybe the high cost of console game development and the lack of innovation will increase risk in lower cost markets?
We could see some cool things with new technologies. Games using voice, cameras, physics, etc. All these things exist on current gen systems, but I think there is a lot more room for new ideas here and next gen consoles will have the power to do a lot more with these.
I think we might also start to see the first truly popular console MMO games, I know there was FFXI, and maybe a few other things last gen, but its possible that you might see, and they'll have to innovate somewhat out of neccessity. I don't think the console MMO games can all be exactly the same as what we have on PC, and I think you'll see developers trying new genres and themes.
I know this all sounds overly optimistic, but it balances all of the "OMFG, next gen will be nothing but Madden 2020 and crappy movie licenses, innovation is doomed!!!" Also I am a graphics whore, so I'm looking forward to some of the eyecandy :D.
soniCron
08-30-2005, 04:17 PM
I know this all sounds overly optimistic, but it balances all of the "OMFG, next gen will be nothing but Madden 2020 and crappy movie licenses, innovation is doomed!!!" Also I am a graphics whore, so I'm looking forward to some of the eyecandy :D. On a side note, sports titles will benefit greatly from the new machines and I think that's excellent. If anything should use all that power it would be sports games that strive to look as realistic as possible.
impossible
08-30-2005, 06:34 PM
On a side note, sports titles will benefit greatly from the new machines and I think that's excellent. If anything should use all that power it would be sports games that strive to look as realistic as possible.
I think there is a ton of room to improve sports games, beyond just rendering. Animation and integrating physics (something like natural motion) in a sports game would be awesome. Hopefully EA and\or Visual Concepts will be able to do some interesting things, although its safe for EA to just make the same Madden with slightly improved graphics.
I also worked at Sony from 2000 to 2004 and can verify Jim's statements :) SCEA accounts for a sickeningly high percentage of Sony Corp's profits.
As far as the next gen goes, I can't really vouch for the CPU side of things, but the GPUs (esp PS3's RSX, which I have more experience with) are very very nice chips.
Larry Hastings
08-31-2005, 12:46 AM
I'm looking forward to the next generation, as I always do. Yes, they're merely faster and prettier--but what else is there? The PS2 didn't add any new capabilities over the PS1. But there are games you could make on the PS2 that you could never have made on the PS1, like Katamari Damacy. And, heck, I'm buying an XBox 360 just for Project Gotham 3, where every screenshot looks like a photograph.
There will be plenty of ho-hum me-too titles on the next-gen platforms, but there will be occasional moments of brilliance. Just as we had with the current crop of consoles.
Cogin
08-31-2005, 05:41 AM
I just saw video of motorstorm PS3 game:
http://media.ps3.ign.com/media/748/748488/vids_1.html
I still can't believe something like that can be in realtime. Amazing.
Anthony Flack
08-31-2005, 05:51 AM
Yes, but honestly, I bet it isn't as much fun as Sega Rally.
In a way it looks amazing, but more than that it looks to me like lots and lots of money being spent, and it looks like the flash could often get in the way of the game being fun. Also how long will you really be impressed with this technology, once you have it? About a day, maybe? I thought it was impressive when the video started, but by the end of it I was almost getting over it already.
I'm not being a killjoy, I just think they're rushing them out too soon.
Savant
08-31-2005, 06:37 AM
Bear in mind that the horribly jaded developer types on this message board are not the target market for these consoles.
soniCron
08-31-2005, 09:03 AM
I just saw video of motorstorm PS3 game:
http://media.ps3.ign.com/media/748/748488/vids_1.html
I still can't believe something like that can be in realtime. Amazing. I can't either, and hardly believe it to be so. Of course, my opinion could change if I saw a larger version with real detail. (Or lack thereof, if you know what I mean.)
Pyabo
08-31-2005, 03:29 PM
I can't either, and hardly believe it to be so. Of course, my opinion could change if I saw a larger version with real detail. (Or lack thereof, if you know what I mean.)
Geezus Sony... first that bullshit Killzone video, and now this one. Color me skeptical, also. I guess I'm one of those "horribly jaded" types Savant mentioned.
They're just setting themselves up for a fall... when players finally get their hands on these games and compare them to these pre-release videos, there's going to be some mighty loud complaining. At least with the Xbox 360 we've hardly seen anything of actual gameplay footage. I've been assuming this is because it's going to be so underwhelming, but maybe Microsoft has the right idea.
arcadetown
08-31-2005, 05:19 PM
That video clip looks real hot but isn't that just your typical cutscene footage excluding any real game play scenes? Anyhow the new consoles do look good and sure the public's going to be all over them once finally released.
Fry Crayola
09-01-2005, 05:36 AM
Wasn't that Motorstorm clip made by a company that specialise in CGI film?
Abscissa
09-06-2005, 10:35 AM
A few points I have to disagree with:
There should be bigger indie game potential. Hopefully smaller and medium size downloadable games that can't make it into retail can still thrive on next gen consoles.Bigger indie penetration is a possibility, but only a possibility. But even if it were guaranteed, it's still nothing that requires new console hardware. The XBox is already perfectly capable of this, it's business reasons, not technical reasons, why MS is not pushing this strongly until next-gen. The PS2 and GC may not be good for downloading games, but there's absolutely nothing about the consoles themselves that prevent Sony or Nintendo from allowing more smaller developers to get discs produced, and then letting developers sell those discs over the internet instead of in retail. It's all business - no new consoles are needed for better indie penetration.
There is also potential for other market (mobile, casual games, handhelds, etc.), spawning some interesting ideas that later get turned into console games once they're proven, but these markets aren't very high risk to begin with.That doesn't even remotely require new console hardware.
Also I am a graphics whore, so I'm looking forward to some of the eyecandy :D.I was too, until we finally got good-looking 3D five years ago ;). And before it cost $300+ dollars to care about incrementally-better graphics.
I'm looking forward to the next generation, as I always do. Yes, they're merely faster and prettier--but what else is there?That's largely my point though. There IS nothing else. And that, combined with the fact that the graphics on current gen look perfectly fine (The first time 3D graphics have ever actually looked *good*), equals a lack of need (or excitement) for new hardware.
Better graphics was easily a good-enough reason to buy a new system back in the days of the Atari and NES. But that was simply because even the best-looking games were still kinda crappy-looking back then.
The PS2 didn't add any new capabilities over the PS1.Back then, it didn't need to. Most of the games on the PS1 looked like absolute crap, even during the system's peak. Yes, 3D was finally practical, but the 3D of that entire generation of consoles was far worse-looking than the 2D of the SNES/Gen era. So the graphical step from the PS1 to PS2 was a much needed one.
vBulletin v3.6.0, Copyright ©2000-2008, Jelsoft Enterprises Ltd.