VaderSB
04-04-2005, 06:29 AM
Hi! I would like to discuss a topic of choosing a theme/setting for a casual puzzle game and more generally - casual auditory tastes for graphical and sound content.
I made a small research on portals and gathered some statistics. So the most used themes are (in no particular order):
1)Lost Civilizations. Well, it's obvious - Zuma, Jewel Quest and loads of clones are using this theme. It's definitely overused already and IMHO it's not a best choice to make next game using this theme.
2)Fantasy. Puzzle Lab's games using it (Puzzle Inlay, Magic Inlay, etc...). Often it is not a traditional AD&D-like fantasy (that is too "dark" and complicated for casual crowd), but more of a magic world/fairy tale.
3)Underwater. There are few games using it, but because of Big Kahuna Reef's popularity this theme is worth mentioning.
4)"Cartoon". Simple, cartoonish characters, often from a modern world - Farmer Joe, Traffic Jam, etc.
5)Abstract. The games with no particular theme used, there are lots of them, but looks like you can't satisfy casual game with a game without a theme these days.
A space/futuristic theme can be added to this list, especially because of Bejeweled 2 theme that is not common IMHO.
All games (of any theme) tend to have bright colors and fun (or at least "not sad") music.
So what do you think about all this? Did I forget to include something in this list? How would you choose a theme for a casual puzzle game?
I made a small research on portals and gathered some statistics. So the most used themes are (in no particular order):
1)Lost Civilizations. Well, it's obvious - Zuma, Jewel Quest and loads of clones are using this theme. It's definitely overused already and IMHO it's not a best choice to make next game using this theme.
2)Fantasy. Puzzle Lab's games using it (Puzzle Inlay, Magic Inlay, etc...). Often it is not a traditional AD&D-like fantasy (that is too "dark" and complicated for casual crowd), but more of a magic world/fairy tale.
3)Underwater. There are few games using it, but because of Big Kahuna Reef's popularity this theme is worth mentioning.
4)"Cartoon". Simple, cartoonish characters, often from a modern world - Farmer Joe, Traffic Jam, etc.
5)Abstract. The games with no particular theme used, there are lots of them, but looks like you can't satisfy casual game with a game without a theme these days.
A space/futuristic theme can be added to this list, especially because of Bejeweled 2 theme that is not common IMHO.
All games (of any theme) tend to have bright colors and fun (or at least "not sad") music.
So what do you think about all this? Did I forget to include something in this list? How would you choose a theme for a casual puzzle game?