Nemesis
07-27-2004, 11:44 PM
** Brought over from Dexterity Forums **
Hi,
I wish to share with you guys (and gals) an early WIP demo of the game. Don't expect fancy title screens etc. yet. This is just to give you an idea of how the game will play.
A brief summary of the controls:
Cursor keys / joystick / mouse: ship movement
Z,X,C keys / Left, Right, Middle Mouse Btn / Joy Btn 1, 2, 3: fire primary, secondary, tertiary weapons (subject to being installed)
~ key: brings down command console
help: lists of available commands (try them out at your convenience)
quit: exits the game (to quit witohut a console hit ALT-F4 or close icon if running in windowed mode)
You'll probably find the short test level quite hard.. well.. we've been practising for more than a year now :)
For screenshots, check my signature link.
The demo download is available here (http://colinvella.no-ip.com/perihelion/PerihelionSetup.msi).
Enjoy.. and feedback welcome!
dreese
Nice! A crosshair would be good, since the camera isn't always behind the the plane.
And a shadow or something which tells me how far from the ground I am (so I know when I'm about to get damaged when hitting it).
__________________
http://dreeze.ath.cx (http://dreeze.ath.cx/)
JackNathan
Shows potential. The viewpoint / controls seem a bit awkard. Reminded me of the first Rebel Assault actually.
Jack
Nemesis
Yeah the perspective makes it harder to line your shots with the target. I'm considering adding a "fixed" target that lies ahead of the player just to help him / her get a feel of the perspective.
Please bear in mind that the test level is bloody hard to play!
The ship will eventually have a shadow to give the player a better depth que.
As you can see, it's far from being a complete game but we're finally gearing up.
Nemesis
Hi,
Just wanted to share some recent screenshots of Perihelion. One example is here (http://colinvella.no-ip.com/perihelion/055.jpg).
The page in my signature link below is a gallery. I have just posted the last 3 rows and you may notice a substantial improvement in looks.
A demo download is available, together with instructions (see first post in thread).
Feedback welcome! :)
Phantom1029
Looks really cool, just get the controls tighter and camera straightened out. If you do that this game could be really fun :)
**edit** Replaced old smiley links - they were still pointing to Dex's!
Hi,
I wish to share with you guys (and gals) an early WIP demo of the game. Don't expect fancy title screens etc. yet. This is just to give you an idea of how the game will play.
A brief summary of the controls:
Cursor keys / joystick / mouse: ship movement
Z,X,C keys / Left, Right, Middle Mouse Btn / Joy Btn 1, 2, 3: fire primary, secondary, tertiary weapons (subject to being installed)
~ key: brings down command console
help: lists of available commands (try them out at your convenience)
quit: exits the game (to quit witohut a console hit ALT-F4 or close icon if running in windowed mode)
You'll probably find the short test level quite hard.. well.. we've been practising for more than a year now :)
For screenshots, check my signature link.
The demo download is available here (http://colinvella.no-ip.com/perihelion/PerihelionSetup.msi).
Enjoy.. and feedback welcome!
dreese
Nice! A crosshair would be good, since the camera isn't always behind the the plane.
And a shadow or something which tells me how far from the ground I am (so I know when I'm about to get damaged when hitting it).
__________________
http://dreeze.ath.cx (http://dreeze.ath.cx/)
JackNathan
Shows potential. The viewpoint / controls seem a bit awkard. Reminded me of the first Rebel Assault actually.
Jack
Nemesis
Yeah the perspective makes it harder to line your shots with the target. I'm considering adding a "fixed" target that lies ahead of the player just to help him / her get a feel of the perspective.
Please bear in mind that the test level is bloody hard to play!
The ship will eventually have a shadow to give the player a better depth que.
As you can see, it's far from being a complete game but we're finally gearing up.
Nemesis
Hi,
Just wanted to share some recent screenshots of Perihelion. One example is here (http://colinvella.no-ip.com/perihelion/055.jpg).
The page in my signature link below is a gallery. I have just posted the last 3 rows and you may notice a substantial improvement in looks.
A demo download is available, together with instructions (see first post in thread).
Feedback welcome! :)
Phantom1029
Looks really cool, just get the controls tighter and camera straightened out. If you do that this game could be really fun :)
**edit** Replaced old smiley links - they were still pointing to Dex's!