halodrake
12-23-2004, 12:16 PM
From gamedev.net on game design:
http://www.gamedev.net/reference/design/features/gati2/
It might be a bit much for some people. What do you guys think? I think he's on to something interesting here. A way of figuring out how to design games by looking at how people interact (psychologically speaking) with fictional worlds.
http://www.gamedev.net/reference/design/features/gati2/
It might be a bit much for some people. What do you guys think? I think he's on to something interesting here. A way of figuring out how to design games by looking at how people interact (psychologically speaking) with fictional worlds.