wazoo
08-06-2004, 07:51 AM
Hey guys,
This is a stupid question, but how would one go about rigging up a new project in .NET studio 2003 in order to keep the capability of having makefiles
available for other IDE's?? (ie. dev-c++, MSVC6.0, etc..)..
I'd love the capability to compile my project in just about anything...
Do people usually create a directory structure first, and then handcode the makefiles?
N00b question, but I've always wondered how projects (ie. Ogre and such) do it..
thanks
This is a stupid question, but how would one go about rigging up a new project in .NET studio 2003 in order to keep the capability of having makefiles
available for other IDE's?? (ie. dev-c++, MSVC6.0, etc..)..
I'd love the capability to compile my project in just about anything...
Do people usually create a directory structure first, and then handcode the makefiles?
N00b question, but I've always wondered how projects (ie. Ogre and such) do it..
thanks