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Chris Evans
12-18-2004, 11:22 AM
I'm well aware of all the options available for using registration keys on the PC. However, I'm curious to know what are some of the better (and easy to implement) registration key systems for the Mac? Especially interested in hearing from people like Jack and Gabriel who have both PC and Mac versions of their games.

Thanks!

princec
12-18-2004, 12:00 PM
And me!

I use the same code on all 3 OS's.

Basically it's a server generated key. But it doesn't have to be validated necessarily. If I wanted I could have the punter paste in some huge ass keycode (using DSA 512 bit keys for example).

Cas :)

ggambett
12-18-2004, 01:19 PM
Especially interested in hearing from people like Jack and Gabriel who have both PC and Mac versions of their games.
If I told you, I'd have to kill you :D

We don't use registration codes, so the information that must be stored isn't that critical. For Betty's Beer Bar, all I store is the remaining demo time - but since the demo is also feature limited, the worst that could happen if someone finds out how that data is stored, is that their demo wouldn't expire.

Having said that... a possible solution is finding somewhere where your game has write access, and storing an innocent-looking file there. As always, this is relatively weak, in that someone determined to crack your game will find it. But then again, the same happens with the Windows registry, where you can hide a key somewhere, but a registry access monitor will most likely find it very quickly.