ibsta
12-14-2004, 03:19 PM
Hi
I was just wondering whether it is possible to move a model that was created in 3ds in C++. I know we can "move" the model by loading it using a 3ds loader and then we can change the coordinates, viewing angle but the question I want to know is whether it is possible to move the individual parts?
I am not a graphics developer and do not know much about designing in 3ds. Say for eg we have a model of a jeep. If the user presses the right arrow, is it possible to render the truck's wheel to turn right and same with the steering wheel? For example, say someone purchases the model of the hummer from turbosquid:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/193891/Action/FullPreview
is it possible?
I was just wondering whether it is possible to move a model that was created in 3ds in C++. I know we can "move" the model by loading it using a 3ds loader and then we can change the coordinates, viewing angle but the question I want to know is whether it is possible to move the individual parts?
I am not a graphics developer and do not know much about designing in 3ds. Say for eg we have a model of a jeep. If the user presses the right arrow, is it possible to render the truck's wheel to turn right and same with the steering wheel? For example, say someone purchases the model of the hummer from turbosquid:
http://www.turbosquid.com/FullPreview/Index.cfm/ID/193891/Action/FullPreview
is it possible?