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Christian
04-20-2008, 01:08 PM
I wanted to share with you some series of videos that for me are very inspiring, not necesary related to indie video games but related to the personalitie/attitude of an indie, if you have some please share :)

Boby chiu (illustrator) series of videos.
http://www.youtube.com/watch?v=uJowNFmuul8&feature=user

M dot Strange (creator of "We are the strange") series of videos.
http://www.youtube.com/watch?v=NPsHRqGi-_s

RoadMaster
04-20-2008, 06:24 PM
Boby chiu (illustrator) series of videos.
http://www.youtube.com/watch?v=uJowNFmuul8&feature=user


Bobby Chiu is an awesome guy. A long time ago I went to his subway drawing group and it was a great time and the people there helped me out artistically. Which reminds me in about a month I may finally have the "time" to go back to doing art and not just coding, so maybe I should search out that group again.

So yea, my inspiration tends to come from art, though not just directly art. I get pretty interested in the graphical side of game programming, and I also find it inspiring to look at research being done at my university, seeing what might be on the horizon. Recently I've been getting a lot of artistic influences from the vinyl toy scene, with its bold, yet often similar styles.

uli.s
05-03-2008, 05:52 AM
You might love this: how to be creative (http://www.gapingvoid.com/Moveable_Type/archives/000932.html).

Christian
05-04-2008, 09:38 AM
How to be creative link is awesome, the first time i readed it it blew my mind.

Heres another http://www.winwenger.com/, its not just for inspiration, it gives you tools and excersizes to be more smart and creative, i recommend this one http://www.winwenger.com/whiteart.htm

brun
05-05-2008, 09:09 AM
"I was offered a quite substantial publishing deal a year or two ago. Turned it down. The company sent me a contract. I looked it over. Hmmmm...

Called the company back. Asked for some clarifications on some points in the contract. Never heard back from them. The deal died.

This was a very respected company. You may have even heard of it.

They just assumed I must be just like all the other people they represent- hungry and desperate and willing to sign anything.

They wanted to own me, regardless of how good a job they did.

That's the thing about some big publishers. They want 110% from you, but they don't offer to do likewise in return. To them, the artist is just one more noodle in a big bowl of pasta.

Their business model is to basically throw the pasta against the wall, and see which one sticks. The ones that fall to the floor are just forgotten.

Publishers are just middlemen. That's all. If artists could remember that more often, they'd save themselves a lot of aggrevation."

If only more developers thought the same way the world would be a better place.