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xtBones
03-31-2008, 06:59 PM
Hi All,

Please tell me what you think about SpaceBallz!!!
Comment on Gameplay, Art, Sound, Everything.

Download http://members.gamedev.net/xtbones/SpaceBallz_102.zip

http://members.gamedev.net/xtbones/Screen4.jpg

===========================================
MINIMUM SYSTEM REQUIREMENTS
===========================================
SOFTWARE REQUIREMENTS:
Microsoft(R) Windows(R) XP/Vista/2000
DirectX 9.0c

HARDWARE REQUIREMENTS:
CPU: Intel(R) Pentium(R) 4 2.0 GHz or AMD(R) Athlon(TM) XP 2000+ processor
RAM: 512MB RAM
HD Space: 2GB
VIDEO CARD: 100% Windows compatible video card
SOUND CARD: 100% DirectX 9.0c compatible sound card

===========================================
CONTROLS
===========================================
ESC = quit
F1 = Start 1 player game
F2 = Start 2 player game
TILDE ~ = Game and hardware stats
F10 = Clear high scores
UP ARROW, W = Thrust forward
LEFT ARROW, A = Rotate left
RIGHT ARROW, D = Rotate right
RIGHT CTRL, LEFT CTRL = Fire
SPACE, ENTER = Hyperspace
TAB = Toggle high scores (during menu mode)
PAUSE = Pause game
G = Toggle god mode
P = Toggle autoplay mode
S = Toggle sound

WaveRider
03-31-2008, 08:50 PM
Your "S" is backwards.

xtBones
04-04-2008, 09:42 AM
Do you think its too late to change it?

Anyway, please tell me what your high score is so far.

My high score is: 188710 !!! :eek:

lennard
04-04-2008, 10:08 AM
Do you think its too late to change it?

Anyway, please tell me what your high score is so far.

My high score is: 188710 !!! :eek:


The beauty of online games is that you can always change and fix stuff.

Applewood
04-04-2008, 03:19 PM
Is this an old DirectPlay demo ?

Also, does it really need a 4.2 GHz processor ? If the above screenie is inkeeping, I'd expect it to run on a 386. What exactly are you doing with the 2Gb of disk space also.

This has to be a late Aprils Fool ? :)

roussec
04-04-2008, 04:25 PM
Actually it says Pentium IV 2.0 GHz. 2GB HD is a typo imho, should be 2 MB.

Applewood
04-05-2008, 01:19 AM
Actually it says Pentium IV 2.0 GHzOops, lol. Still overspecced by an order of magnitude though...

This game would run nicely by software blitting into a GDI dib which would make it run on *any* pc, which would remove the DX9 requirement.

zoombapup
04-05-2008, 01:47 AM
Just going from the screenshot:

Background looks too dull and empty, needs some sort of starfield nebula type thing.

Planets need texture of some sort.

Fonts are a bit plain, could use them being a bit clearer too.

Fine for a first game, in terms of choosing something do-able. Keep at it!

xtBones
04-09-2008, 12:48 PM
Thanks for all the feedback! :D

You guys are correct about the excessive harware requirements.

I will update the readme to show...

HARDWARE REQUIREMENTS:
CPU: Pentium 300 MHz processor or AMD equivalant
RAM: 128MB RAM
HD Space: 2MB
VIDEO CARD: 100% Windows compatible video card
SOUND CARD: 100% DirectX 9.0c compatible sound card

I started this game just for learning DirectX. It's based off the C++ Simple Sample that comes with the DirectX SDK. It's using textured quads with an isometric view. I plan to use this as a framework to develop more 2D games. Later I can add 3D effects.

And you can tell it has programmer art and free sound. :(

For me, I enjoy playing it but the game sound is annoying, so I toggle it off and crank up some Tool or Godsmack and play away.

Thanks, I will keep improving it (if I can stop playing). :cool:

-xtBones