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sdebaun
03-18-2008, 11:31 PM
Smashball Labs is currently seeking artists with various skills for both immediate and long-term paid work. We are a start-up development studio based in Southern California and are prototyping our first product as a Source mod. Candidates can be anywhere in the world, but must be able to communicate clearly in English. Or Klingon. But English is better, really.

Our immediate needs include:

* Conversion of existing 3ds assets into source mdls.
* Quick-and-dirty placeholder character models (for development & testing purposes only)

Over the next six months, we will be fully developing all the art assets for the game, and will have an enormous amount of work to do, including:

* actual character models (4), from concept to mdl
* environments (2), from concept to bsp
* weapons (9), from concept to mdl
* whatever else we need

We are open to candidates with varying levels of experience, and can adjust the position’s responsibilities according to the candidates ability. If you are interested in any of this work, we’d love to hear from you. Learn more at our web site, which has more information about our project and company, and then contact us!

Smashball Help Wanted: http://www.smashball.tv/about/help-wanted

Contact Michael Bott, mbott@smashball.tv

Reactor
03-19-2008, 08:30 AM
Just to add to your relaxed announcement: Heghlu'meH QaQ jajvam

Mjonesgraphics
03-25-2008, 09:13 AM
Or Klingon. But English is better, really.



Awww..That sounds very interesting but my Klingon, while at best only passable, has now regressed to a point where I sound like a caged ferret with intestinal problems.

Use it or lose it. :(

Still, if that's not a problem I might send in the old resume. :)

Mark Jones
www.mjonesgraphics.com

David Cathro
04-08-2008, 10:18 AM
Hi Michael

Please find below a link to my online portfolio

http://davec.cgsociety.org/gallery/615860/

Yours sincerely

David Cathro