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Grey Alien
12-23-2007, 04:25 AM
Hi all, I've finally managed to make a Universal Binary of Holiday Bonus for PPC/Intel Mac using my BlitzMax Game Framework. There's a 9 level demo and a full-retail version available. I'd love it if you could test it out for me, thanks!

http://www.greyaliengames.com/holidaybonus.php

I've resolved lots of issues, like there is a single app bundle file that can be ran directly from the .dmg file or be copied onto the desktop. Also windowed mode has a minimise button and the mouse moves smoothly in and out of the window. Stuff like that.

Hope you like it!

http://www.greyaliengames.com/hb/titlefull.jpg
http://www.greyaliengames.com/hb/pics/tree.jpg
http://www.greyaliengames.com/hb/pics/star.jpg

barrygamer
12-23-2007, 05:06 AM
No problems here, everything seems to work very well. Very smooth animations etc. Windowed mode + cursor all good.

(Mac Mini intel 1.5Ghz core solo, 512MB, 10.4.8).

Grey Alien
12-23-2007, 09:20 AM
Thanks, good to know. It seemed very smooth on my old test 800MHz PPC G4 too which I was pleased with. Naturally it's fine on my Macbook Pro because it's a lot newer.

degac
12-24-2007, 12:20 AM
Tested on an Ibook G3 @ 500Mhz, 192 MB ram, OS X 1.3.9.
It runs perfectly - directly from the DMG file.

Grey Alien
12-27-2007, 02:58 AM
Thanks for testing! I should have released this weeks ago, but I've been crazy busy. I guess most of you know the feeling ;-)

Fastestmanintheworld
12-27-2007, 06:24 AM
Looks (and sounds) great, Jake. Really knockout production quality, runs quickly and smoothly on my 1.2g iBook G4, 10.3.9. Great music score, too!

Was wishin' the puddings would break the ice panes, though (I love blowin' stuff up).

HTH

Duncan

Grey Alien
12-28-2007, 08:56 AM
Thanks Duncan. Some other bonuses later on break the ice panes. Yeah the music is all original and was composed by an associate from the Netherlands. He does TV and film music so knows the score (please excuse the pun) ;-) I really think the music is great. The graphics really suited the game too. If I'd had more time this year I'd have added more content (story, timed mode, trophies/stats etc) but alas it wasn't to be...