ibsta
11-27-2004, 09:53 PM
Qt is a gui development toolkit for C++. It offers sliders, menus, buttons i.e. a complete qui system. It is analagous to MFC. Qt also offers a wrapper for openGL applications, thus enabling openGL applications to listen to events, add keyoard interactivity, etc. Advantage is that one can create the same gui for linux/windows/mac.
GLUT is a toolkit for OpenGL. It is freely available and provide event handling etc etc for openGL. It also has the advantage of cross-platformability.
What I am wondering now is what is better to use:
1) qt, for a single license of $1000+
2) GLUT?
(btw, I want to create openGL applications. If you could provide any performance comparisons, that would be gr8)
thnx
What I am wonder
GLUT is a toolkit for OpenGL. It is freely available and provide event handling etc etc for openGL. It also has the advantage of cross-platformability.
What I am wondering now is what is better to use:
1) qt, for a single license of $1000+
2) GLUT?
(btw, I want to create openGL applications. If you could provide any performance comparisons, that would be gr8)
thnx
What I am wonder