Mark Sheeky
08-08-2007, 07:56 AM
Our sound effects software SFXEngine has been updated to version 1.09. A minor update, the new version fixes a rare and very difficult to reproduce memory infringement bug that could cause a program failure.
SFXEngine is a unique sound creation and processing tool. Sound is manipulated using a chain of custom audio plug-ins called Engines to make it easy to create and edit complex layered sound effects. Any parameter of any Engine can be modulated, and the modulator graphs are simply wav files making it easy to create or edit complex parameter changes. All of the Cornutopia Software games since 2003 have used SFXEngine for sound effects.
Features:
* Custom designed audio plug-ins including four types of reverb.
* High Pass, Low Pass (x2), Band Pass, Band Exclude, High Shelf, Low Shelf and Peaking filters.
* Graphical envelopes for every parameter.
* 32-Bit internal processing, with up to 8x oversampling and anti-alias filters.
* Twelve sequential audio Engines per sound.
* Render stereo or mono 16-bit wav files in 11025, 22050 or 44100 Hz.
* Automatic trimming of the output.
* SFXEngine is small, fast, loads quickly and is reliable.
Web page:
http://www.cornutopia.net/sfxengine.html
Demo (5Mb):
http://www.cornutopia.co.uk/software/sfxenginedemosetup.exe
Screenshots:
http://www.cornutopia.net/sfxshot1.jpg
http://www.cornutopia.net/sfxshot2.jpg
Mark Sheeky
Cornutopia Software
http://www.cornutopia.net
SFXEngine is a unique sound creation and processing tool. Sound is manipulated using a chain of custom audio plug-ins called Engines to make it easy to create and edit complex layered sound effects. Any parameter of any Engine can be modulated, and the modulator graphs are simply wav files making it easy to create or edit complex parameter changes. All of the Cornutopia Software games since 2003 have used SFXEngine for sound effects.
Features:
* Custom designed audio plug-ins including four types of reverb.
* High Pass, Low Pass (x2), Band Pass, Band Exclude, High Shelf, Low Shelf and Peaking filters.
* Graphical envelopes for every parameter.
* 32-Bit internal processing, with up to 8x oversampling and anti-alias filters.
* Twelve sequential audio Engines per sound.
* Render stereo or mono 16-bit wav files in 11025, 22050 or 44100 Hz.
* Automatic trimming of the output.
* SFXEngine is small, fast, loads quickly and is reliable.
Web page:
http://www.cornutopia.net/sfxengine.html
Demo (5Mb):
http://www.cornutopia.co.uk/software/sfxenginedemosetup.exe
Screenshots:
http://www.cornutopia.net/sfxshot1.jpg
http://www.cornutopia.net/sfxshot2.jpg
Mark Sheeky
Cornutopia Software
http://www.cornutopia.net