Natalie
08-07-2007, 06:53 AM
I have thought much on it within the latest time...
I have read the threads about the game industry state and on how to sell a bad game, and all that makes me think even more..
Imagine you have a game with a very nice idea. But its quality leaves much to be desired.. You know how to improve the game. But two tricks here:
1) You don't have much money to invest in polishing
2) It is NOT YOUR GAME. You only have to promote it. To make it worse, developers do not wish to make any changes and are willing to release the game at last and see their first money..
A kind of dilemma is : polish the game making it look really perfect (which requires much resources though) or just promote the game as it is, hoping that the players will "forgive" bad realization for the great idea?
I would be really happy to see the opinions of portals here (Snooker, Brian from AT and others). Would they take the game for distribution, sacraficing the quality for the cool concept?
I have read the threads about the game industry state and on how to sell a bad game, and all that makes me think even more..
Imagine you have a game with a very nice idea. But its quality leaves much to be desired.. You know how to improve the game. But two tricks here:
1) You don't have much money to invest in polishing
2) It is NOT YOUR GAME. You only have to promote it. To make it worse, developers do not wish to make any changes and are willing to release the game at last and see their first money..
A kind of dilemma is : polish the game making it look really perfect (which requires much resources though) or just promote the game as it is, hoping that the players will "forgive" bad realization for the great idea?
I would be really happy to see the opinions of portals here (Snooker, Brian from AT and others). Would they take the game for distribution, sacraficing the quality for the cool concept?